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Post by Wolfgar on Feb 11, 2009 9:08:18 GMT -5
I thought about that but I wasn't sure we were ever going have a chance to get them cut. No problem, I can manually move them around so most of them are in the Party share. I'll update the above post with the new split. Split updated. Everyone gets 6 uncut beryls. The uncut opals and the remaining uncut beryls are in the Party share.
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Post by Wolfgar on Feb 11, 2009 9:09:48 GMT -5
Has Kimball asked Yngvar if there are any strength bows in the armory that Kimball could purchase? Of course once he has a strength bow there will never be a good reason to use his sword again. Yes, and there were none. He did mention a town to the north which might have some. All the more reason to go after Farfarsil first.
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Post by venger on Feb 11, 2009 9:27:03 GMT -5
Of course once he has a strength bow there will never be a good reason to use his sword again. Depends on how much the bow costs and if it can be Mended. Using a bow in melee Kimball loses 3 points of AC. If something charges him and he's shooting he has lost 5 points of AC. If it's like a ghoul with three attacks, that's going to be three savings throws vs. crushing blow. Sometimes Kimball will use a sword. Yes, and there were none. He did mention a town to the north which might have some. All the more reason to go after Farfarsil first. The town was Beede, way out west, across the water and near those Grimm Headlands which don't sound pleasant at all.
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Post by Ginger on Feb 11, 2009 10:13:17 GMT -5
Of course once he has a strength bow there will never be a good reason to use his sword again. Depends on how much the bow costs and if it can be Mended. Using a bow in melee Kimball loses 3 points of AC. If something charges him and he's shooting he has lost 5 points of AC. If it's like a ghoul with three attacks, that's going to be three savings throws vs. crushing blow. Sometimes Kimball will use a sword. When Raven and Otto bought their bows, a +1 bow was 600 and a +3 bow was 2400. Ed's bow was 2000 GP, but it was a +2 bow as well as a holy symbol to Solinor. Regarding fighting with a sword, obviously you'll do it some times. It's just that you should use the sword only when you're already surrounded by bad guys. With your reaction adjustment, you are usually going to shoot first, and you can likely kill an opponent who is planning to charge you before he gets there.
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Post by Wolfgar on Feb 11, 2009 12:39:10 GMT -5
Do strength bows get better saves than regular bows? Previously I don't think we treated them differently, but I think because of the new rules for using bows in melee a strength bow would tend to be harder to break. Maybe +1 on saves per damage bonus. An 18/00 bow has got to be made of incredibly strong material to provide the extra force. Maybe it is even reinforced with metal.
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Post by Ginger on Feb 11, 2009 13:32:05 GMT -5
Or maybe you could spend some extra money to get it lacquered or something, to provide extra saves vs. crushing blow and vs. fire.
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Post by venger on Feb 11, 2009 13:33:23 GMT -5
Regarding fighting with a sword, obviously you'll do it some times. It's just that you should use the sword only when you're already surrounded by bad guys. When everyone else is surrounded by bad guys except me, I use the bow. With your reaction adjustment, you are usually going to shoot first, and you can likely kill an opponent who is planning to charge you before he gets there. There isn't a good way to target the individual monsters that will be charging Kimball out of the larger group. A pack of ghouls is charging the party. The two options are: 1) Shoot the ghouls- High reaction adjustment means Kimball will fire before they start charging. Not only won't they be in point blank range (no specialization damage) I won't know which ones are going to land on Kimball. 2) Shoot anything that comes within 3"- The pack of ghouls is charging en masse. Unless the party is way spread out Kimball can't know which of the ghouls are specifically charging him. Better off setting for charge with two swords.
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Post by Dell on Feb 11, 2009 13:45:14 GMT -5
Do strength bows get better saves than regular bows? If I recall, Raven's bow got a saving throw vs. the bow-breaking arrow specifically because it was of such a sturdy build, but it never got a save bonus.
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Post by Dead Greyhawk on Feb 11, 2009 21:47:33 GMT -5
Do strength bows get better saves than regular bows? Previously I don't think we treated them differently, but I think because of the new rules for using bows in melee a strength bow would tend to be harder to break. Maybe +1 on saves per damage bonus. An 18/00 bow has got to be made of incredibly strong material to provide the extra force. Maybe it is even reinforced with metal. I'm ok with a +1 on saves against being broken in combat per damage bonus. I think the fact that it is a high tension bow should not provide saving throw benefits against other attack forms (like fireball, for example). If anything, I think these bows would be more susceptible to destruction following fire damage or the like, as greater stresses are put on them during use.
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Post by venger on Feb 12, 2009 8:11:07 GMT -5
Is it possible in this era to have a bow crafted out of steel for better savings throws?
Not that it makes that much of a difference...
Looking at the DMG chart, metal, hard is a 2 and wood, thick is a 3 vs. normal blow .
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Post by venger on Feb 12, 2009 9:54:05 GMT -5
So I've got a 200gp wrought silver torc.
How many silver arrows can I get with that?
How much would it cost to have a shortsword "silvered" ??
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Post by Ginger on Feb 12, 2009 11:37:34 GMT -5
So what's next? Off to Beede to get a strength bow and to investigate the Grimm Headlands?
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Post by Wolfgar on Feb 12, 2009 13:15:35 GMT -5
We may want to head north while it is still early winter. I don't know if we have to worry about the weather later in the season but those areas near the sea may be easier to investigate once the snows really start falling.
I would still like to go back to the valley. If Hjalmar was one of the last people to have one of the horns it is possible that it was buried with him. Do Siri or Viggo know if burying one of the War Horns of the Clans with a jarl could happen?
Should we get some dogs to bring with us? They would help with the guarding at night. Do dog sleds exist in this culture?
Do Zinc or Morvan have any ability to get information from their deity that might be useful in this quest?
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Post by Ginger on Feb 12, 2009 14:57:38 GMT -5
I'm sure that Siri or Viggo would have mentioned that the valley was a possibility if there was any chance the horns were there. Zinc and Morvan have 1st, 2nd and 3rd level cleric spells. We don't have the material components for an augury (dragon bones), but we might be able to get some nut oil for Morvan to cast a Reflecting Pool.
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Post by Dead Greyhawk on Feb 12, 2009 20:30:04 GMT -5
If Hjalmar was one of the last people to have one of the horns it is possible that it was buried with him. Do Siri or Viggo know if burying one of the War Horns of the Clans with a jarl could happen? I'm sure that Siri or Viggo would have mentioned that the valley was a possibility if there was any chance the horns were there. Viggo tells you that the sagas only speak of the two War Horns described earlier. Hjalmar and his jarls were in possession of all four War Horns during and following the Winter of Tears. He asserts that you have bearded the Evil Tongue in his lair, Hjalmar's tomb, and taken all of the Evil Tongue's ill-got gains. He points out that you claim to have found and raided no less than three craftily concealed chambers, two of which were storerooms of valuable items. He further states that you claim to have found the Evil Tongue's private quarters and brought back even his silk small-clothes. If you found a horn in Hjalmar's tomb, he would like to know. If you did not find one, he suggests one was not in Hjalmar's tomb.Should we get some dogs to bring with us? They would help with the guarding at night. Do dog sleds exist in this culture? Trained dogs that pull sleds are common, but also have handlers. They, much less than ponies, need a trainer to lead them. You could try to hire one. None of the men provided as shieldmen have such training, as they are warriors. War dogs are uncommon, though many personal dogs are large and vicious. You could certainly get some under an animal friendship spell.
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Post by Wolfgar on Feb 13, 2009 8:31:26 GMT -5
Cullen - Anything you want to tell us?
What did Kimball find in his backpack? Are we sure one of those were drinking horns was not a war horn?
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Post by Dead Greyhawk on Feb 16, 2009 18:37:53 GMT -5
Cullen does have a bejeweled, gold-chased drinking horn that he took from one of the tombs. He claims it is a drinking horn.
Viggo says the War Horns of the Clans are iron horns inlaid with ivory and horn. Each War Horn has a rune carved in it. The four runes are the cardinal directions. The individual War Horns are referred to by their rune: the War Horn of the East, etc.
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Post by Mr. Trommer on Feb 17, 2009 10:26:02 GMT -5
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Post by Wolfgar on Feb 19, 2009 20:18:17 GMT -5
So what's next? Off to Beede to get a strength bow and to investigate the Grimm Headlands? It sounds like no else thinks the Valley is a good idea. So I am fine with heading west to the Headlands and then north to the Volkwood. Morvan and Kimball seem to be on good terms with the Court of Birch and Fir. Maybe they can tell us what happened to Kristin Elf-Friend. Will Gregers know or can someone show us on the map where the Battle of Åege took place? Likewise where in the Volkwood the Court is or where Kristin lived? Or should we just head there and them look for a local guide? Can we get a listing of which Clans hold which cities? Also the Clan chiefs. It would be good to know in case we need to stop anywhere for provisions or help. Are all of the personal guards from the Lion Clan? BTW, I printed out the treasure split so everyone can keep track of what they have.
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Post by Dead Greyhawk on Feb 19, 2009 22:39:02 GMT -5
So I've got a 200gp wrought silver torc. How many silver arrows can I get with that? How much would it cost to have a shortsword "silvered" ?? Good questions.
I think the value of the torc must be in the workmanship, because we are assigning a flat encumbrance value to all silver jewelry of 10. I think to calculate the number of silver arrows you can make from a silver object, take the encumbrance value of the item, multiply it by 2, and then divide it by the encumbrance value of an arrow. I believe the encumbrance value of an arrow is 1 (though I don't have a book in front of me), so that would make a piece of silver jewelry equal to 20 silver arrows.
A different way of calculating this would be to look at the cost of silver arrows, assume the difference in cost compared to a normal arrow is in materials, and then use that difference as the gold piece equivalent amount of silver that is consumed per arrow. from there, you can determine the amount of silver present in your torc (from encumbrance).
In general, I apply the rule that a silvered weapon costs 10 times that of the normal weapon.
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Post by Dead Greyhawk on Feb 19, 2009 22:46:11 GMT -5
Will Gregers know or can someone show us on the map where the Battle of Åege took place? Likewise where in the Volkwood the Court is or where Kristin lived? The Battle of Åege took place on Grimmin's Headland. It was a great battle against an invading army that came by sea.
No one knows where the elves live in the Volkwood. The Alfar are reclusive and wish to be left undisturbed. Kristin Elf-friend is sung to have lived near the eastern edge of the Volkwood. Perhaps those who live in Beede might know more.Can we get a listing of which Clans hold which cities? Also the Clan chiefs. It would be good to know in case we need to stop anywhere for provisions or help. Are all of the personal guards from the Lion Clan? Sure. The guards represent all of the major clans and two of the minor ones. Gregers lacks a guard and stands for the Lion Clan. You all can argue about who's man is from what clan.
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Post by Mr. Trommer on Feb 20, 2009 8:57:33 GMT -5
The 14 silver tankards could be melted down for coating weapons and arrows.
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Post by Ginger on Feb 20, 2009 10:15:13 GMT -5
This is slightly off-topic, but I can't fathom why it never occurred to me to have Raven use only silver arrows. We obviously had plenty of money to buy scores of them.
What weapons need silvering? Greggers's spears and Basil's bastard-sword come to mind, but everyone else has magic weapons.
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Post by Wolfgar on Feb 20, 2009 10:27:57 GMT -5
The Battle of Åege took place on Grimmin's Headland. It was a great battle against an invading army that came by sea. From the map it is not clear if Grimmin's Headland refers to that whole part of the map or a smaller promontory located in that area. From the wiki definition of headland the whole area could be considered a headland. However, it seems unlikely that the battle, no matter how epic, would have covered the area. So any clarification as to which hex the actual battle took place would be useful.
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Post by venger on Feb 20, 2009 11:58:22 GMT -5
I'd like to "silver" a shortsword.
Shortsword has an encumberance of 35.
That means I need 17.5gp enc. worth of silver jewelry.
(17.5*2)/35 = silver shortsword
If we're supplying the silver does the weapon still cost x10 gp?
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Post by Dead Greyhawk on Feb 22, 2009 22:39:44 GMT -5
Lots of stuff going on. XP gain and some levels. Character | XP | Class | Level | Morvan | 18898/18898 | Cleric/Magic-user | 5/4 | Zinc | 38543 | Cleric | 6 | Basil | 3999 | Fighter/Thief/Bard | 5/6/2 | Kazan | 19368 | Monk*/Fighter | 5*/5 | Kimball | 38307 | Ranger | 5 |
I'll let others explain.
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Post by Wolfgar on Feb 23, 2009 9:03:55 GMT -5
Finished getting provisions. Morvan made spell ink and wrote shocking grasp and knock. Took 4 ponies with 3 weeks of rations for 11 men and the ponies. Kimball and Basil refused to have a personal guardsman, insulting a couple of the minor clans. I don't recall all of the names of these guys - Snorre, Olle, Bergen(?).
Took a ship across the bay and hiked down the Grimmin's Headland. At the site of the Battle of Åege were ~100 cairns. We spent sometime looking around for clues as to where Gudbrand may be buried.
That night we saw the Battle replayed in the moonlight. Later in the night, a spirit of the Sea People appeared and sought personal combat with Kimball. Morvan gave Kimball a protection from evil and a second spirit appeared to challenge Kimball. Kazan was awoken and he and Kimball approached the Sea People. A third spirit appeared to challenge Kazan.
After bowing to their opponents the fight commenced. Kimball attempted to parry, was hit at the start of the round. Dana rolled a 3 for damage and announced that Kimball took 17 points. Kimball is struck again at the end of the round for 18 points and drops.
Morvan magic missiles his guy from a distance. Kazan starts combat with his guy and destroys it with one blow. The big guy grabs Majstang. Morvan hits his guy a second time with magic missiles and he dusts. After Zinc attempts to wake Basil for several minutes, he and Gregors charge the big guy. Gregors is quickly gutted. Two more spirits appear. Kazan switches to the big guy and dispatches him with 3 hits over two rounds. The final two spirits are destroyed. Majstang is recovered, encased in ice.
The big guy had a cool looking bastard sword that was at least +3. Maybe if Kimball had beaten him we would have gotten to keep it. The guy chose the highest level fighter to challenge. Kimball of course declined to shoot him with his bow. Definitely a running theme. If only Kazan had the extra 900 xp.
The next day Morvan had the great idea to use Locate Object in conjunction with a Mount spell. We were able to find 3 cairn which held great horns: small, medium and large cairns. Before we could investigate them, Cullen was attacked by 4 giant blue lobsters. Kimball raced to his help and entered melee combat with 2 of them (still no sign of the bow). Kazan attacked the other two. After taking some damage, Kimball started retreating. Kazan, Cullen and Morvan dispatched two of them. Basil joined Kimball and killed the others.
We investigated the medium cairn as night was falling. A minor jarl shambled forth. Some people were feared. We quickly dispatched it. Kazan explored the small chamber. There was a horn but not the one we were looking for. We left everything there.
The next day we explored the small cairn - 3 undead zombies (the type that pop back up and scare everyone). Zinc turned them. Basil attacked one. Kazan helped dispatch it. We left the other two behind the stone door.
When we opened the large cairn a blue light was seen. Kazan called out that we were sent from the Jarl of Jarls to seek the War Horn of the Ancestors given to Gudbrand Greyeyes. A female voice called back that Gudbrand could no longer be reached. We tried a couple more statements to get information out but no more answers. Kazan lead some people down into the cairn. At the bottom of the cairn was a 6 and half foot tall woman in glowing armor... (more to follow).
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Post by Ginger on Feb 23, 2009 10:10:59 GMT -5
Kimball of course declined to shoot him with his bow. Definitely a running theme. Of course, the personal slights are the highlight of any week.
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Post by venger on Feb 23, 2009 10:29:29 GMT -5
Kimball and Basil refused to have a personal guardsman, insulting a couple of the minor clans. I don't recall all of the names of these guys - Snorre, Olle, Bergen(?). We would have earned no XP as long as we had a hireling, henchman, man-at-arms, etc. Kimball of course declined to shoot him with his bow. Definitely a running theme. That would have been totally against the spirit of the challenge. Kimball attempted to parry, was hit at the start of the round. Dana rolled a 3 for damage and announced that Kimball took 17 points. Kimball is struck again at the end of the round for 18 points and drops. The big guy grabs Majstang. After Zinc attempts to wake Basil for several minutes, he and Gregors charge the big guy. Gregors is quickly gutted. Two more spirits appear. Kazan switches to the big guy and dispatches him with 3 hits over two rounds. The final two spirits are destroyed. Majstang is recovered, encased in ice. The big guy had a cool looking bastard sword that was at least +3. Maybe if Kimball had beaten him we would have gotten to keep it... If only Kazan had the extra 900 xp. That guy would have taken Kazan out with the same two hits he took out Kimball. While parrying Kimball was AC -4 (-6 with protection from evil) and the guy hit him with an 8. He was double specialized and +14 damage. And Gregers hit him for some damage when he charged. The guy took like 50+ to bring down. The next day we explored the small cairn - 3 undead zombies (the type that pop back up and scare everyone). Zinc turned them. Basil attacked one. Kazan helped dispatch it. We left the other two behind the stone door. You left out how Kimball shot the zombie with a pre-initiative point blank shot after we opened the door. Then he shot it again while Basil and Kazan set for charge. The arrows were completely ineffective against the undead creatures. That seems like a good time to not use a bow. Cullen was attacked by 4 giant blue lobsters. Kimball raced to his help and entered melee combat with 2 of them (still no sign of the bow). Kazan attacked the other two. After taking some damage, Kimball started retreating. Kazan, Cullen and Morvan dispatched two of them. Basil joined Kimball and killed the others. Basil sang poetics and Kimball killed the lobster. Before Basil could kill the second one, Morvan shot it with magic missiles. When we opened the large cairn a blue light was seen. Kazan called out that we were sent from the Jarl of Jarls to seek the War Horn of the Ancestors given to Gudbrand Greyeyes. A female voice called back that Gudbrand could no longer be reached. We tried a couple more statements to get information out but no more answers. Kazan lead some people down into the cairn. At the bottom of the cairn was a 6 and half foot tall woman in glowing armor... Gudbrand was dead. A Chooser of the Slain (some kind of Valkyrie or something) guarded his tomb and wouldn't relinquish the Horn to anyone but Hjarlmar, Hjarlmar's kin or someone bearing an object of Hjarlmar's favor. We looked for the drinking cup made from his skull but nobody had brought it from the Valley. After some trial and error it was discovered that neither Gregers nor the guide from the Wolf Clan were related to Hjarlmar. But we could go to Beede, the home of the Wolf Clan, and pick up someone there. So we just left. Predict Weather proved to be a very helpful spell on our journey to Beede. Some abominable snowmen ambushed us in the night. We killed them quickly. Two 1st level guards were brought to negatives and then fixed with Death's Door. They were awed. Kimball didn't use his bow the whole fight but nobody could complain because he got RANGER BONUS. The Wolf Clan Jarl welcomed us and through Gregers and Kazan we told him about how we needed the blood of Hjarlmar to free the War Horn from the Chooser of the Slain. He decided to come with us back to the Headlands with some of his men. Kimball failed to get a strength bow in Beede because the master bowyer didn't value our gemstones and we couldn't find the scrap of paper with the 4000gp of party treasure to see if there was anything else we could trade him. Beede was full of adventurers searching the ruins of some ancient city to the northwest. Some of them spoke Common. We went back to the Headlands and Ufa, the Jarl of the Wolf Clans claimed the Horn. Morvan was given Gudbrand's x3 weight shield because he asked for it - it had a map of some kind on impressed on it. The Jarl said he was keeping the Horn until he felt that it was time to give it to the Jarl of Jarls and we disagreed with him and indicated we were taking the Horn back to Ingvar WITH or WITHOUT him. He didn't like that very much but agreed and sent two of his men to fetch his Warband. Then we went to Alastro to get a boat back to Kerava. Burger, the Jarl of the Tiger Clan, and the ruler of Alastro met with Ufa the Wolf Jarl and they took the Horn away. Cullen listened hard and overheard them talking about how weak Ingvar was to need foreigner "champions" like us. Finally they came back to us and said, sort of ominously, that we would all go to Kerava, with the Horn, in a few days. (When the might of their Warbands was mustered?) We ended there.
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Post by Wolfgar on Feb 23, 2009 18:15:00 GMT -5
That guy would have taken Kazan out with the same two hits he took out Kimball. While parrying Kimball was AC -4 (-6 with protection from evil) and the guy hit him with an 8. He was double specialized and +14 damage. And Gregers hit him for some damage when he charged. The guy took like 50+ to bring down. You are right. Even Basil wouldn't have stood a chance in a solo fight with this guy. Still it would have been nice to get his sword.
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