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Post by Dell on Oct 31, 2005 16:11:38 GMT -5
Here's the math. 9d6 fireball + 9d6 lightning bolt = dead charred dragon corpse. Clearly we need to fight more dragons, as he never got a shot in against us. The saddest part is that due to our extensive financing of Winthrop's education, he doesn't even get a share of the treasure from the dragon that he singlehandedly killed.
Oh wait, that's not sad at all. It's ironic, sort of. Especially considering that the reason we paid for his training is so he can do things like blasting the snot out of a dragon.
Raven doesn't get a share, since he's dead and all. Or rather, Raven's share goes towards raising Raven.
Max made some key plays by managing to use Dispel Magic to great effect - eliminating the fire elemental that the druid spent 6 rounds summoning. I bet he wishes he had used that slot for Feeblemind instead.
For those of you keeping track at home, we managed to let the druid escape: this is true to form for Blue Sun operations, and should generally be expected, but we did everything in our power to prevent it. This druid was Held, Webbed, Slowed, Stinking Clouded, Magic Missiled... hell, I even Taunted him to try and make him stay and fight. But when you're 11th level, saving throws are pretty easy to make. And when your whole character class is essentially based on being impossible to follow through the woods... go figure. We can't even track the bum. Hopefully he'll come back and try to finish the job later, so that we mayest kill him.
As leader, my battle plan worked perfectly, sort of. Or maybe it was in spite of my battle plan that we succeeded. Either way, we did good.
Now... is there room on the cart for a dragon? How big is this thing, anyways?
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Post by Mr. Trommer on Oct 31, 2005 16:27:53 GMT -5
Can't we still hack down the oak tree we think the druid went into to hide?
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Post by Mr. Trommer on Oct 31, 2005 16:30:10 GMT -5
Maybe if we heal up the druid we resucued he could help us track the guy down or determine if he is hiding in the tree.
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Post by Ginger on Oct 31, 2005 16:32:45 GMT -5
This is a friggin' dragon horde! There'll be more than enough loot to go around. I certainly think everyone can get a slice.
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Post by Mr. Trommer on Oct 31, 2005 16:42:20 GMT -5
Well the Ochre Jelly that fell in the hole should have tried to get out to keep attacking the dragon. If not then I still have a dispel magic to take care of it. Then we will want to do a few purify waters on the fountain to help cleanse it of the stain. And check to see if Pavel is still alive and how he is looking.
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Post by Mr. Trommer on Oct 31, 2005 16:43:26 GMT -5
I'm sure it was the other Ochre Jelly that hit the dragon that made the difference.
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Post by Dell on Oct 31, 2005 17:06:18 GMT -5
This is a friggin' dragon horde! There'll be more than enough loot to go around. I certainly think everyone can get a slice. According to the terms of our arrangement, Winthrop doesn't get a shot at the next 10,000 gold that he'd be eligible for, nor the next round of magic items, due to him getting the 25K to pay for training. So essentially, Winthrop is in debt to the company. Depending on the contents of the haul, Winthrop will probably be eligible to receive magic items, but he won't be getting very much cash. Seriously though, how are we going to get this dragon corpse out of here? Can you summon elephants with the mount spell yet, Winthrop?
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Post by Wolfgar on Oct 31, 2005 21:47:29 GMT -5
This is a friggin' dragon horde! There'll be more than enough loot to go around. I certainly think everyone can get a slice. Including Otto who is still owed some magic items and several thousand in gold. Better yet give Winthrop his share of treasure and magic items and he can give it to those under compensated previously.
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Post by Wolfgar on Oct 31, 2005 21:56:50 GMT -5
Seriously though, how are we going to get this dragon corpse out of here? Can you summon elephants with the mount spell yet, Winthrop? I don't think he gets elephants until 12th or 13th. What were you planning on doing with the dragon anyway? Maybe we could just skin it and take the head. If you don't care about the flesh maybe the druid you saved could call a insect plague to devour the flesh and you could take the remaining bones. Or Winthrop could summon some monsters to eat it.
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Post by Dell on Oct 31, 2005 22:49:23 GMT -5
Including Otto who is still owed some magic items and several thousand in gold. Yeah, I'm pretty sure that's not the case, as I don't have anything like that written down. As far as the Dragon - dragons are powerful magical creatures, and many of their internal organs are ingredients for spells, magic items, and the like. Their bones and teeth can - at least in theory - be made into items like like Arrows of Dragonslaying. Their skin can be made into a remarkably resilient leather - perfect for backpacks, spellbooks, or perhaps even a set of fancible Dragonskin boots. Plus, their meat is a rare delicacy that only a few people ever get to taste. That's the real reason people hunt them, you know - they're so delicious.
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Post by Mr. Trommer on Nov 1, 2005 8:52:49 GMT -5
Since it would take a few days at least to get the dragon out of the forest the meat will start to go bad. You should use you paralysis wand on it as a preservative. Could we use a bunch of Reduce spells to make it a manageable size? Too bad Otto not here with his sharp knife of dismemberment. He could then slice it up for us to put on the camels.
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Post by Wolfgar on Nov 1, 2005 9:01:35 GMT -5
Including Otto who is still owed some magic items and several thousand in gold. Yeah, I'm pretty sure that's not the case, as I don't have anything like that written down. I don't care what you have written down. I have it written down. Also I am sure that Winthrop realizes who got shorted from the Ghost Ship adventure and the attack at the Inn, neither of which you were there for. By my reckoning Winthrop got three powerfully magic sword - two he gave away and one he doesn't use as well as the Necton fragment, a book of spells and boots of levitation. I got a scalpel and some boots that make tracks (like they ever going to be useful). Also I contributed 2000 gp to raising Al. So I don't know what accounting system you are using but it certainly isn't one I am using.
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Post by Ginger on Nov 1, 2005 10:03:38 GMT -5
Before we start arguing, let's see what's down there! There's no need to bicker if the dragon has 40,000 GP down there. Also, let's wait until we see what magic items there are before we start allocating them.
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Post by Dell on Nov 1, 2005 10:23:30 GMT -5
Yeah, I'm pretty sure that's not the case, as I don't have anything like that written down. I don't care what you have written down. I have it written down. Oh. Well, as long as it's written down somewhere. Don't worry, we'll have plenty of cash to keep you in animal skins and jerked meats, or whatever it is you mountain people spend your money on. And there will be plenty of opportunities for you to cut into the evil humanoids that you delight in killing. Our primary concern in the company is maximum battlefield efficiency, and the magic item distribution attempts to reflect that. Fairness is a secondary goal. Winthrop's sword may be powerful, but everyone else in the party is either more effective without it due to specialization, or are restricted by class or alignment from using it. Therefore, he gets it. Spellbooks go to wizards, period. In fact, I've been thinking that we should no longer consider spellbooks "magic items" - the mages can copy any useful spells out of it, and the book itself gets sold. Then the cash from the book would be split, just like regular treasure.
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Post by Ginger on Nov 1, 2005 16:50:38 GMT -5
Not to engage in overly wishful thinking, but the last dragon horde we got had stuff that was so potent that we wouldn't want any one character to own it, but to be owned jointly.
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Post by Dell on Nov 1, 2005 21:27:12 GMT -5
Not to engage in overly wishful thinking, but the last dragon horde we got had stuff that was so potent that we wouldn't want any one character to own it, but to be owned jointly. Currently, things are set up so that every item has to be assigned a specific owner. If I remember rightly, the "floating" item system essentially has us repeat the same argument (who gets the item) over and over again. Besides, there are very few items I can think of that would need to be owned jointly. The +1 level ioun stone is one. An item that provided a wish is another. Perhaps we should revise the magic item distribution method to better reflect the disparity between the value of certain items. Should we implement a rating system, so the suck magic items aren't considered equal to the good magic items?
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Maximilian
New Member
Associate Chaplain and Hapless Peacemaker
Posts: 5
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Post by Maximilian on Nov 1, 2005 21:34:28 GMT -5
Before we start arguing, let's see what's down there! There's no need to bicker... On the contrary, within the Company of the Blue Sun there is most certainly a need to bicker. We could find a decanter of endless water and spend three hours arguing who gets to fill his waterskin first. Regardless, as the newest member of the Company, Maximilian would appreciate any items that would enable him to give greater glory to Pelor through service before, during, and after battle. If there happens to be a weapon uniquely suited to his clerical disposition, then Max will certainly be happy to accept that (anything to make his inevitable charge into battle a little less foolhardy), but the emphasis should be on items/training that make him a better healer, enemy disabler and, for lack of a better word, party "augmenter." But please, let the bickering resume. It both delights and amuses.
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Post by Ginger on Nov 2, 2005 12:04:27 GMT -5
At least recently, the system we've been using is: 1. If an item is obviously of specific use to a character, it goes to that person, no questions asked. The clearest example of this is Al getting his +3 axe. 2. If an item is very cool, but semi random, it gets picked in a pool or semi-arbitrarily assigned. This is how things went in the slavers stockade, where we just assigned the rings (warmth, infravision, waterwalk, etc) to people.
If there's a problem with our system (and there may not be), it seems to be that we're getting lots more type 1items than type 2 items. We've been dealing with that currently by having people give up future picks. Maybe instead of that, we should have people give up some of their less-critical, but still fun items (like the ring of featherfall, etc.).
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Post by Dell on Nov 2, 2005 12:55:00 GMT -5
We've been dealing with that currently by having people give up future picks. Maybe instead of that, we should have people give up some of their less-critical, but still fun items (like the ring of featherfall, etc.). Interesting idea. I think we should do an accounting of magic items, to see who's got what, because I have a suspicion that there are some items that we've lost track of because they were unassigned - like that second battle axe or the creepy amulet in the amber fluid. Just like the love potion was missing because no one had it on their sheet. Also, some characters have more magical rings than they can use at one time - they may want to trade a ring off to someone that can better use it. That way everyone knows who's got what, and we can see if anyone wants to trade or give away any items.
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Post by Mr. Trommer on Nov 2, 2005 12:55:43 GMT -5
I have a Robe of Mites, Ring of Nystul's Magic Aura, Ring of Delusion, a Wand of Magic Missiles with one charge, a Ring of Sustenance that also drains 2 points of constitution per day and a Wand of Enemy Detection. I am happy to give anyof them plus the boots of Levitation, the special sword or anything else to anyone that feels slighted by the distribution of things. I there to have fun and not to go around counting who has what of the relative worth of each item. Magic Item distribution is one of the most divisive issues in any game. It probably would be easier for me to play another character since the high costs of being a mage seem to be a factor. A barbarian would be much easier.
I'm done ranting now.
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Post by Dell on Nov 2, 2005 13:31:43 GMT -5
And a fine, fine rant it was. If you want, I'll trade you my ring of delusion for your ring of delusion. And no barbarians... at least not until I bring in my bard.
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Post by Ginger on Nov 2, 2005 13:51:38 GMT -5
Raven has: +1 plate, +1 shield, +1 sword, +1 dagger (I believe this was given to me to match the set and no one else needs it), +2 bastard sword, +1 luckstone, ring of warmth, ring of featherfall, love potion, potion of giant strength, potion of invisibility (1 dose left), jade ring, scroll of protection from water elementals. Some of the random stuff isn't his, he's just sort of holding onto it.
I think he has something else random, but I'll have to check the sheet.
Jasper has a +1 halberd and a +1 ring of protection. He's currently holding 2 potions of water breathing and a few potions of shark protection.
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Post by Mr. Trommer on Nov 2, 2005 14:25:33 GMT -5
Hmm, if I can't have a barbarian maybe I could do a bard as well...sounds like we could have a band...called The Blue Sun...
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Post by Dell on Nov 2, 2005 14:53:39 GMT -5
Dell owns these items:
Bracers of Defense (AC 4), Ring of Protection +2, Short Sword +1 (bonus attack), Dagger +2, +3? vs Goblinoids, Dagger +2, Waterbreathing, Lion Figurine ("gargaratta"), Amulet: Prot. from Good, Rod of Paralysis ("zeithalten"), Gloves of Missile Snaring, Pouch of Holding (1500 gp max), Ring of Shooting Stars, Ring of Spell Storing (Jump, Friends, Shatter), Unidentified Magic Scroll, Ring of Delusion, Studded Leather Armor +1 (PNM)
Raven also has an arrow of slaying... slaying what, we aren't sure.
Max has + 2 plate mail and + 1 ring mail.
Cedrus has +1 plate mail, +1 shield, a +2 warhammer, a ring of contraryness/shocking grasp... he's also got a scroll with Atonement on it.
Al has +3 axe, +3 chain, +1 mace, and some potions: invisibility, fire resistance, and treasure finding.
Diego has a couple of potions, Pavel has the glowing sword. Hugh has magic ringmail.
Not sure what Otto has, aside from +1 Plate, +1 shield, +2 sword, ring of infravision, ring of water walking, ring of warmth, scalpel of sharpness (I like to call it the "OJ special") and those wacky boots.
Who got the second battle axe from the assassination attempt?
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Post by Dell on Nov 2, 2005 14:54:04 GMT -5
Hmm, if I can't have a barbarian maybe I could do a bard as well...sounds like we could have a band...called The Blue Sun... It would be a blues band, of course.
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Post by Mr. Trommer on Nov 2, 2005 15:46:08 GMT -5
Absolutely a blues band. We would have plenty of material to draw upon.
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Post by Wolfgar on Nov 2, 2005 16:03:41 GMT -5
I think Otto also has a couple of potions: waterbreathing and protection from sharks.
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Post by Dell on Nov 2, 2005 16:35:13 GMT -5
Right, the shark protection. And we've got 5 antidote potions that we made from some spider venom, too. Probably don't want to forget about those.
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cedrus
Junior Member
split personality
Posts: 51
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Post by cedrus on Nov 2, 2005 21:26:56 GMT -5
What happened with Cedrus's ring of contrariness? Is he still wearing it? I was wondering how that would play out.
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Post by Dell on Nov 2, 2005 22:07:12 GMT -5
What happened with Cedrus's ring of contrariness? Is he still wearing it? I was wondering how that would play out. Since the contrariness makes him not want to do what we tell him, we essentially just let him do whatever it is he wants to do, and try not to tell him to do things. Also, Dell called him useless, so he's currently refusing to heal Dell. We were going to take the ring away, but we've recently seen what it does - it gives him a shocking grasp attack (at 1d8+12) every round. This is very effective in combat, so we're probably going to let him keep it.
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