Post by Friedrich on Nov 26, 2011 10:27:21 GMT -5
I linked this to a thread I started in the DF workshop as well. I posted it last night and got some, generally positive, feedback.
@ Venger: Would this be something Mary could attempt to research when/if we get back to town?
This is a spell I got from 3.0-3.5E (maybe it was a 2E spell too). I was thinking this spell could help Danakes bump his Dex up but maybe we could find other uses for it.
www.dragonsfoot.org/forums/viewtopic.php?f=42&t=52841
This is my first contribution here
I decided to go ahead and create a 2nd magic user spell that would add 1-6(d6 dexterity) to any character for 6 turns per level of the caster . Basically, I converted the second level magic user spell, Strength, and made it into a spell that modifies dexterity instead. I also made the duration the same for all classes.
TETSNBN players will know where I got the name of the spell from.
Quote:
Cat’s Grace (Alteration)
Level: 2 Magic User
Range: Touch
Duration: 6 turns/level
Area of Effect: Person touched
Explanation/Description: Application of this spell increases
the dexterity of the character by 1-6 (d6) points. Benefits
of the dexterity spell last for the duration of the magic.
The amount of additional dexterity accruing to a character
upon whom this spell is cast depends upon his or her class
and is subject to all restrictions on strength due to race.
Components: V, S, M
Casting Time: 1 turn
Saving Throw: None
The material component of this spell is a few hairs from an agile feline such as a cheetah or a house cat.
Do you guys think this spell is balanced against other MU 2nd level spells..
By the way, TETSNBN= That Edition That Shall Not Be Named=3.0-3.5 Edition. I actually like 3-3.5E but mention it to the wrong gronard over there and you will see some nerd rage!!
@ Venger: Would this be something Mary could attempt to research when/if we get back to town?
This is a spell I got from 3.0-3.5E (maybe it was a 2E spell too). I was thinking this spell could help Danakes bump his Dex up but maybe we could find other uses for it.
www.dragonsfoot.org/forums/viewtopic.php?f=42&t=52841
This is my first contribution here
I decided to go ahead and create a 2nd magic user spell that would add 1-6(d6 dexterity) to any character for 6 turns per level of the caster . Basically, I converted the second level magic user spell, Strength, and made it into a spell that modifies dexterity instead. I also made the duration the same for all classes.
TETSNBN players will know where I got the name of the spell from.
Quote:
Cat’s Grace (Alteration)
Level: 2 Magic User
Range: Touch
Duration: 6 turns/level
Area of Effect: Person touched
Explanation/Description: Application of this spell increases
the dexterity of the character by 1-6 (d6) points. Benefits
of the dexterity spell last for the duration of the magic.
The amount of additional dexterity accruing to a character
upon whom this spell is cast depends upon his or her class
and is subject to all restrictions on strength due to race.
Components: V, S, M
Casting Time: 1 turn
Saving Throw: None
The material component of this spell is a few hairs from an agile feline such as a cheetah or a house cat.
Do you guys think this spell is balanced against other MU 2nd level spells..
By the way, TETSNBN= That Edition That Shall Not Be Named=3.0-3.5 Edition. I actually like 3-3.5E but mention it to the wrong gronard over there and you will see some nerd rage!!