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Post by Dead Greyhawk on Mar 13, 2005 20:35:03 GMT -5
The haul from the hobgoblins' lair is the following:
936 Keoish silver 22 Keoish gold 1 Pearl (100 GP) 1 Gold Hair Pin with an inset Bloodstone (50 GP) 1 Magical Warhammer
This is in addition to the haul from the slavers, reprinted here for convenience
Keoish Coinage from the assorted bodies: 599 GP, 9 EP, 519 SP, 93 CP Pomarj Coinage from Tenma's chest: 150 GP, 50 EP, 400 SP, 300 CP
Items: 2 iron and bronze holy symbols to Gruumsh A magical pouch - this is in Dell's possession having been identified as a magical pouch of holding A magical purple effervescent potion A 6 inch tall ivory statue of a bear (100 GP) A magical silver ring engraved with feathers A magical potion in a metal flask A magical scroll in a leather scroll case - this is in Winthrop's possession having been identified as possessing a mage spell.
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Post by Dell on Mar 14, 2005 13:04:46 GMT -5
Okay, here's the split from the slaver haul:
Al, Dell, Jordan, Otto, Raven, and Winthrop get 125 gp each. This leaves roughly 170 gold in the company fund, which will largely be made up of the Pomarj funds. We may be taking a trip there sometime soon, and it's always nice to have local currency on hand.
Jordan gets the ivory statue in his share of the treasure, since he's the only one that doesn't yet know the difference between "appraised value" and "retail value."
Dell will give his share of the treasure to Raven, since he owes about 1000 gold for spells bought on vacation. I figure that's 500 to Raven and 500 to Al, to keep it simple. Winthrop owes about 1500 to the two fighters.
The other items will be divided thusly:
Winthrop gets the scroll, Otto gets a potion, Jordan gets the two Gruumsh holy symbols, and Al, Dell, and Raven have to wait for the ring to be identifies to see who gets the pouch, the ring, and the other potion.
(Winthrop got the last magic item, and Otto got the one before that, so they are both at lowest priority for this round.)
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Post by Mr. Trommer on Mar 14, 2005 15:07:50 GMT -5
What about the magical warhammer?
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Post by Dell on Mar 14, 2005 16:28:11 GMT -5
The magic warhammer goes in the division of treasure from the hobgoblin attack, not the slaver camp, and I haven't worked that out yet. There are two things we can do with is, as I can see: keep it, or sell it.
Otto and Cedrus are the only members of the group that don't have magical weapons right now, so it would go to one of them, if anyone. Or we can sell it for cash and split the proceeds. I'm sure that Otto doesn't want it, and I'm not sure if we want the Cedrus to have it - he's new, so he's at the bottom of the priority list. I'm leaning towards selling it, since we're a little cash poor right now.
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Post by Mr. Trommer on Mar 14, 2005 16:50:26 GMT -5
If Cedrus can or wants to use a hammer i don't see why we wouldn't let him have it. We aren't dividing things up by their value. If we did that the ring or puch would be worth several potions of scolls. There is a slight difference between permanant magic items and disposable (one use or charge based) to a degree. So if Cedrus can use all the better for the party in general since he can hit one better.
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Post by Dell on Mar 14, 2005 17:08:03 GMT -5
I thought you were going to let Cedrus use your magical staff, which is more powerful than the hammer. But if you're selling off the staff to finance your training, and if Al doesn't want to loan out his mace, then we could let him have the hammer. We are trying to have a fair and balanced group - we don't want any one person to have all the good items and another person to just get potions over and over again. What we need are specific rules to encourage this. I'll write up some bylaws for the board to approve. I assume Otto is listed as a full member now, with voting rights and such?
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Post by Mr. Trommer on Mar 14, 2005 17:23:42 GMT -5
I'd be happy to let him use the staff. I assumed that since he was not encouraged to take staff as a proficiency that the intention was to give him the hammer. Which ever is best for the party is fine by me. I don't think we need more rules. Just keep in mind how things are dealt out. If someone is primarily getting the disposable magic there can be some feelings in inequity in the distribution.
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Post by Ginger on Mar 14, 2005 17:53:17 GMT -5
I'm really confused. We're talking about whether it's better for someone to use an unidentified mace or an unidentified hammer. Why don't we identify them first and see which is better? I got the impression that the staff is +2, but who knows what the enchantments on the other things are. In general, I think every character wouldn't mind lending the healer a spare magical item, since you want to make sure that you get preference.
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Post by Dell on Mar 14, 2005 20:55:02 GMT -5
I don't think we need more rules. You're right, we only need one rule: Dell makes all decisions. What is our goal when dividing the magic items? Is it to make our group as powerful as possible, or to distribute the magic items as evenly as possible?
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Post by Mr. Trommer on Mar 15, 2005 10:38:06 GMT -5
The goal is to be fair. Part of the fun of playing is having magic items so every one should have a mix of stuff regardless of their level. That does mean an even distribution of powerful and non-powerful magic. A lower level character tht is a member of the party should have the same opportunity to have a powerful item as another. If multiple people want an item then it should be a roll of the die that decides.
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Post by Ginger on Mar 15, 2005 12:18:22 GMT -5
I think we're all basically in agreement. Items should be distributed generally according to who can use them best, but if someone isn't getting any of the cool items, than they should be assigned something even if it results in sub-optimal distribution.
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Post by Dell on Mar 15, 2005 13:25:42 GMT -5
So we're agreed to stick with the same non-system that we've been using? Someone proposes a split for the items, we debate it, and then we vote on it? Seems fair enough.
On a slightly related note, what does the magic item ranking look like? By my asessment, Winthrop currently has the most magic items, followed by Dell, then Raven, Al, and Otto. Otto has only one magic item. He would have two if he hadn't sucked down that healing potion like a candy-ass. Liato has two items, if you count each boot as an individual item.
On a very slightly related note, after Winthrop gets trained for 7th level, he will be able to write scrolls. He can also (with the help of an alchemist) make potions.
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Post by Wolfgar on Mar 15, 2005 14:07:58 GMT -5
What good are potions if you don't use them? Besides if I hadn't been in lead and taking all of the damage then I wouldn't have need to use it. If someone else wants to take the lead then they can have the next healing potion.
BTW, if Raven wants my potion from this treasure in trade for the surplus shield I am borrowing I am fine with that. Otherwise we can work out a trade later.
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Post by Mr. Trommer on Mar 15, 2005 15:22:51 GMT -5
If i will be able to write scrolls I may have to set up shop someplace to sell and trade spells so that I can make some money. Being a mage is expensive.
I do have a couple magic items that I haven't used. The Wand of Enemy Detect is something that Dell should be using in his scouting trips. By the time I would get around to using it would be way to late. Same with the potion of Clairaudience. The scrolls I get are more of a shared item between Dell and I since they are generally used to write into spell books which Dell will also copy in time. I would rather like to trade/swap/give the item to the person that would better use it for the party's benefit. Maybe with Otto in the front all the time he may want to use the wand. The only drawback is that it only works for 60 feet.
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Post by Ginger on Mar 15, 2005 15:54:17 GMT -5
BTW, if Raven wants my potion from this treasure in trade for the surplus shield I am borrowing I am fine with that. Otherwise we can work out a trade later. Perfect.
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Post by Wolfgar on Mar 15, 2005 16:57:22 GMT -5
Maybe with Otto in the front all the time he may want to use the wand. The only drawback is that it only works for 60 feet. Thanks but I prefer to have my sword out and my shield ready. I think that it could be used from the second or third position without too much lose of range. How exactly does it work to detect enemies? Do you get type, number, range, location? Do you know how many charges are left? We could give it to Cedrus since he is pretty much a non-combatant at this point.
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Post by Mr. Trommer on Mar 15, 2005 17:21:05 GMT -5
I don't really know since I haven't used it yet. I see it being used when scouting (invisible or not) and you are trying to find out where the enemy is hiding. I think it would be simple to point it at a door to see if something bad is waiting behind it. I though of using it on Dell once but he seems to be a reformed man.
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Post by Mr. Trommer on Mar 15, 2005 17:23:13 GMT -5
I should say that it is probably the human part of Dell that reformed. The elvish part is as chaotic as ever.
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Post by Ginger on Mar 16, 2005 12:35:34 GMT -5
How do we split the 1000 GP from Lord Morgan? Obviously Otto, Raven, Winthrop, Dell and Al get the same split, but what about Cedrus and Jordan. Half split's for them? That would make 166 for the main guys and 83 for the healers, with some change left over.
The 500 GP advance should just probably be dispursed 50 GP to the six of us, and leave the remaining 200 for the company.
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Post by Dell on Mar 16, 2005 13:03:02 GMT -5
How do we split the 1000 GP from Lord Morgan? Obviously Otto, Raven, Winthrop, Dell and Al get the same split, but what about Cedrus and Jordan. Half split's for them? That would make 166 for the main guys and 83 for the healers, with some change left over. We got a total of 2,000 from Lord Morgan. 1,000 for releasing the elves, 500 for bringing in the prisoners, and 500 for supplies for our trip to the Pomarj. So we have 1500 to split up. I like your plan about giving Jordan and Cedrus each half a share of the pay. So A, D, O, R, and W get 250 each. C and J get 125 each. The 500 for supplies goes into the company fund - we'll use that to buy supplies and pay for our trip there - I'm assuming we'll sail, since it's about three weeks by foot. If you really like random encounters we can do it that way.
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Post by Dell on Mar 17, 2005 13:03:24 GMT -5
Okay, here's the final split of the monies from our most recent adventures:
Slavers: 125 to each participant. Jordan's share includes the statue. All Pomarj funds go to the Company account.
Hobgoblins: 20 gold to each participant. The pearl goes into the company account for use with the identify spell. When the boats are sold, that will give another 50 gp to each participant.
Lord Morgan's reward: 250 to everyone except Jordan and Cedrus, who get 125 each. The 500 for supplies goes into the company fund.
After all that, the company fund looks like this:
Keoland coin: 565 gp, 6 sp Pomarj coin: 150 gp, 50 ep, 400 sp, 300 cp Pearls: 9 (5 with Dell, 4 with Winthrop) Longspear account: 2000 gp
Does this look good to everyone? The magic items still need to be identified before we split them up.
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