|
Post by Mr. Trommer on Mar 26, 2007 12:10:26 GMT -5
So we are off on Perrin's Holy Quest to renovate an old temple. Do we need to get a cart? To haul stuff back of course.
|
|
|
Post by Ginger on Mar 26, 2007 12:30:42 GMT -5
Hold your horses there. We're not off on a quest. We're still in town, thinking about a quest. The Company is not just split, but split three ways. We've got Winthrop's posse and Cedrus (with his own posse?) in Longspear. We've also got Otto and Herbert in the forest. To the best of my knowledge, we have no way to contact them. We'll have to wait for Otto to check in with us and also wait to hear what winthrop says.
|
|
|
Post by Mr. Trommer on Mar 26, 2007 12:42:52 GMT -5
So are we going to rush back to Castle Crag so we can get the mithril plate before Diego's people get there and cliam it while we wait? How much is 1,100 of solid mithril worth? Are we going to leave it for Diego as his castle warming gift?
|
|
|
Post by Ginger on Mar 26, 2007 13:29:10 GMT -5
I think we'll hang out here until we hear from Otto or Winthrop. We also might want to head elsewhere to see if Perrin can be trained.
|
|
Perrin
Junior Member
Posts: 61
|
Post by Perrin on Mar 26, 2007 14:26:21 GMT -5
So that everyone's aware, I won't be around next week so Dana will be playing Perrin. I figure that might factor into your decision as to what to do next.
That said, surely Perrin's faith demands that he complete his holy quest, even if he could get training from someone else. To abandon such a quest would be an affront to Phaulkon. Anyway, we could squeeze in the quest while Winthrop is training Dell.
|
|
|
Post by Dell on Mar 26, 2007 14:44:20 GMT -5
Sounds like a plan to me. Dell loves to not go on adventures, and evil temples used to be our speciality.
|
|
|
Post by Ginger on Mar 26, 2007 15:34:21 GMT -5
We've got holy quests coming out of our ears, guys. Presumably Phaulkon wouldn't frown on you getting trained in more powerful prayers before embarking on this holy quest, would he? And perhaps Phaulkon would want us to defeat the Giant King and stop the return of the Dead God which threatens the Yeomanry, which is his main center of worship? We were directly tasked to do that by the high priests of the cathedral of the Divine Seven back in the day, if you recall.
|
|
|
Post by Wolfgar on Mar 26, 2007 15:39:37 GMT -5
So are we going to rush back to Castle Crag so we can get the mithril plate before Diego's people get there and cliam it while we wait? How much is 1,100 of solid mithril worth? Are we going to leave it for Diego as his castle warming gift? Pfiffwin uses a 10 gp disc of mithril as a component for Phantom Armor. According to Dana this has an encumberance of 5 gp. Using this scaling - 1,100 pounds of mithril is worth roughly 22,000 gp. I think however the ability to be enchanted to +4 increases its value.
|
|
|
Post by Mr. Trommer on Mar 26, 2007 15:43:58 GMT -5
How can argue with a man who feels he has been given a personl mission from Phaulkon? You should know it is almost impossible to change the mind of a fanatic!
The only other "Holy Quests" that I recall was with Cedrus needing to cleanse the Knot and Adrienne being blind bit. Maybe Hugh and needs a holy quest of his own...
|
|
|
Post by Mr. Trommer on Mar 26, 2007 15:58:19 GMT -5
The the plate is definately worth the trip back. I might coincide with Winthrop's return and mabye fit in the LSC.
|
|
|
Post by venger on Mar 26, 2007 16:34:41 GMT -5
So are we going to rush back to Castle Crag so we can get the mithril plate before Diego's people get there and cliam it while we wait? How much is 1,100 of solid mithril worth? Are we going to leave it for Diego as his castle warming gift? Pfiffwin uses a 10 gp disc of mithril as a component for Phantom Armor. According to Dana this has an encumberance of 5 gp. Using this scaling - 1,100 pounds of mithril is worth roughly 22,000 gp. I think however the ability to be enchanted to +4 increases its value. We asked him if the mithril block weighed 1,000 lbs and he said it weighed considerably more than that. I'm not sure where you're getting this arbitrary 1,100 number. How long will it take to travel all the way up the Realstream and/or through the Dim Forest, then blindly into the mountains searching for a ruined temple which is near another, different ruined temple to a different god that we shouldn't get confused with? Aren't there giants we could be... going against?
|
|
|
Post by Mr. Trommer on Mar 26, 2007 16:51:55 GMT -5
We would be going in to the mountains so there are always giants in mountains.
|
|
|
Post by Ginger on Mar 27, 2007 12:06:37 GMT -5
Yeah, going "against the giants." I like the sound of that. In the holy quest department, we were told directly by Lydia, the god of prophesy, that we need to fight giants. That could/should trump being told by a priest of an allied god to restore an old temple of dubious value.
|
|
Perrin
Junior Member
Posts: 61
|
Post by Perrin on Mar 27, 2007 12:32:22 GMT -5
Yeah, going "against the giants." I like the sound of that. In the holy quest department, we were told directly by Lydia, the god of prophesy, that we need to fight giants. That could/should trump being told by a priest of an allied god to restore an old temple of dubious value. Fighting giants probably does trump restoring (and then abandoning) a temple. But that doesn't mean we should dismiss the holy quest, which is quite important to Perrin. If time is the concern, then rescuing the Great Druid can happen before the holy quest, but we can't just ignore Perrin's holy quest entirely. And as I said before, we could clear out the temple while Winthrop is training Dell, so we don't lose time with rescuing the Great Druid. That plan, of course, depends on the travel time to and from the temple as compared to the time needed to train.
|
|
|
Post by Dell on Mar 27, 2007 12:39:28 GMT -5
Perrin accepted a holy quest from a High Priest. It's unlikely that his god will just let him change his mind. And he probably can't do it by himself. So we go along with him, take care of whatever's there, and be done with it. He's no good to us untrained.
And it will take a long time to train Dell, because Winthrop is a disorganized instructor.
|
|
|
Post by Mr. Trommer on Mar 27, 2007 13:51:00 GMT -5
Tha's only because Dell moves and hide the instrcitioal materials to irritate him. Where do you think Dell first used his multiple luckstones trick?
|
|
|
Post by venger on Mar 27, 2007 14:01:35 GMT -5
Now technically this isn't a holy quest given from on high. It sounded like it was just some inconvenient errand he thought of to get Perrin to leave the Temple of Kord. I believe I'm the one who half kiddingly chimed in that it was a "holy quest."
The guy told Perrin to go north to the mountains, find some abandoned temple to Phaulkon, (not whatever other god has an abandoned temple up in the abandoned temple peaks) resanctify it and then return whereupon he would train Perrin at the STANDARD cost. What a sweet reward. ::)
Wherever else are we going to find someone who will train Perrin at the standard cost?
|
|
|
Post by Wolfgar on Mar 27, 2007 15:13:28 GMT -5
Maybe Dell or Raven should have a talk with this priest of Kord - maybe he didn't realize the important quest Perrin and the rest of the Company is already on. I am sure with an appropriate tithe he can be convinced of the urgency of our mission.
|
|
|
Post by Dell on Mar 27, 2007 15:41:08 GMT -5
While it's true that Raven's negotiation skills are legendary, they aren't legendary in the good way. Besides, which urgent mission are we on, anyway?
|
|
|
Post by Ginger on Mar 27, 2007 16:06:47 GMT -5
The priest of Kord was a jerk. As far as I can tell, he told Perrin to get out of his face with some lame excuse about a temple. It wasn't like "Great, finally a priest of Phaulkon is here to restore our long lost temple." It was "Why are you talking to me? Go out and get killed somewhere so you stop bothering me." Besides, even if he does train Perrin, he'll need to seek out a priest of Phaulkon anyway, because he needs to learn to speak with birds, which is a special skill from his god. I think we should head to one of the elven towns to get him trained.
|
|
|
Post by Wolfgar on Mar 27, 2007 19:18:26 GMT -5
While it's true that Raven's negotiation skills are legendary, they aren't legendary in the good way. Besides, which urgent mission are we on, anyway? Any of the many unresolved plot threads could be considered a mission more important than finding the lost temple. Which one we are actually is open to debate.
|
|
|
Post by venger on Mar 27, 2007 23:08:46 GMT -5
11. Kay-Tarn's Foul Pit -- An undead-spawning thing occupies the west of Sterich. The Company knows the rough location. Would destroying it be a well-struck blow? : >
|
|
|
Post by Ginger on Mar 28, 2007 7:59:36 GMT -5
11. Kay-Tarn's Foul Pit -- An undead-spawning thing occupies the west of Sterich. The Company knows the rough location. Would destroying it be a well-struck blow? : > Thanks for identifying the quests we are not on.
|
|
|
Post by Ginger on Mar 28, 2007 8:05:01 GMT -5
Maybe if we try some name dropping and tell them that Gruffydd, Patriarch of Kord, approved of our might in Week 97.5 B the guys in this temple would be more helpful. I presume the high priest at the cathedral of the Seven-Fold Church outranks this guy.
|
|
Perrin
Junior Member
Posts: 61
|
Post by Perrin on Mar 28, 2007 8:34:15 GMT -5
Now technically this isn't a holy quest given from on high. It sounded like it was just some inconvenient errand he thought of to get Perrin to leave the Temple of Kord. I believe I'm the one who half kiddingly chimed in that it was a "holy quest." That's a good point. If Perrin can get trained elsewhere, that'll be fine.
|
|
|
Post by venger on Mar 28, 2007 9:21:10 GMT -5
The mountains are the Barrier Peaks, at the entrance to the Valley of the Mage.
That sounds exciting. Let's not forget about the spaceshi.. I mean...[glow=red,2,300]Chariot of the Gods! [/glow] Who knows what wonders it may hold?
I propose an: [shadow=purple,left,300]Expedition To The Barrier Peaks[/shadow]
|
|
|
Post by Ginger on Mar 28, 2007 10:39:46 GMT -5
I think we should tell the Church of Kord that we're in the middle of the GDQ series and so can't take up the side quest. He'll understand.
|
|
|
Post by Dell on Mar 28, 2007 11:49:38 GMT -5
Well, if we aren't going to go on Perrin's quest... what are we going to do?
|
|
|
Post by Ginger on Mar 28, 2007 12:47:07 GMT -5
We shouldn't leave the civilized areas (broadly speaking) until we get our PCs back. I think we get our supplies and stuff, including training material for Dell and head for Elvish lands so Perrin can be trained. We should probably specifically ask Arden where we can find a priest of Phaulkon. He'll have a good idea. Once Perrin is trained we should head to Castle Crag and fight whoever's reoccupied the castle. That'll be fun. After that, we head south, hitting Karmuck's tower on our way to the Jotens to find the Great Druid.
|
|
|
Post by Mr. Trommer on Mar 29, 2007 12:25:46 GMT -5
I would think it would be a good idea to have dell trained before we take on the tower. Those extra spells might be nice to have for the assault.
That opens up the questions as to whether the training materials are purchsed in Longspear or Hochoch. I would guess that as the trainer that I would have to since I know what is involved.
|
|