Colby isn't there, but Mary can cast Wizard Sight on everything magical.
The following spellbooks are listed on character sheets or the quantum box and are available to cast:
"Entry-Level Enchanting," a spellbook (43/48 spell levels) (300 encumbrance)
1st level: Charm Person, Friends, Sleep, Taunt
2nd Level: Alacrity, Bind, Deeppockets, Forget, Lugwiler's Dismal Itch, Magic Mouth, Invisibility
3rd Level: Suggestion, Cauthen's Infatuous Love Spell, Dispel Magic, Protection from Charm, Protection from Normal Missiles, Clairvoyance, Memory
4th level: Polymorph Other
"Invocation for Idiots," a spellbook (48/48 spell levels), (300 encumbrance)
1st Level: Magic Missile, Grease, Write Magic, Shield, Enlarge, Enlarge, Reduce, Mending, Nahal’s Reckless Dweomer
2nd Level: Force of Forbidment, Stinking Cloud, Web, Knock, Levitate
3rd Level: Lightning Bolt, The Lesser Spell of Invaded Dreams, Fireball, Sandstorm
4th Level: Rissa's Ruby Ray, Polymorph Self, Scry, Wall of Fire
"The Art of Conjuration," a spellbook (46/48 spell levels), (300 encumbrance)
1st Level: Find Familiar, Unseen Servant, Ghost Light, Lightning Snake
2nd Level: Summon Imp
3rd Level: Monster Summoning I, Charge, Salaphir’s Searing Serpent, Sepia Snake Sigil
4th Level: Monster Summoning II, Wall of Bone, Dimension Door
5th Level: Rune of the Implacable Stalker, Beckon*, Conjure Elemental
(*written in the margin of this spell are the names Garzul, Hreke, Skezz, Astri the Unclean)
Kali Mage's Travelling Spellbook, (12/12 levels written) (30 encumbrance)
1st Level: Chill Touch, Magic Missile, Read Magic
2nd Level: Acid Arrow, Invisibility, Mage Shield
3rd Level: Fireball
Finnious’ Spellbook: (14/36 lvls) (150enc)
1st Level: Detect Magic, Read Magic, Magic Missile, Unseen Servant
2nd Level: Invisibility, Levitate
3rd Level: Fly, Lightning Bolt
Clay Ostracon #2 (11/12 levels written) (60 encumbrance)
3rd Level: Haste, Fireball
5th level: Conjure Elemental
Clay Ostracon #3 (12/12 levels written) (60 encumbrance)
2nd Level: Mirror Image
5th level: Hold Monster, Sending
Colby's Travelling Book #2 (12/12 spell levels) (30 encumbrance)
1st Level: Identify, Nahal's Reckless Dweomer, Unseen Servant, Shield
2nd Level: Web
3rd Level: Fire Wings, Slow
Colby's Travelling Book #3 (10/12 levels written) (30 encumbrance)
5th Level: Creeping Darkness, Firebreath
Youseff's Copper Tablet #1 (12/12 spell levels) (100 encumbrance)
1st Level: Burning Hands, Feather Fall, Lasting Breath, Write Magic, Lightning Snake, Enlarge, Reduce, Mending
2nd Level: Fog Cloud, Wind Breath
Youseff's Bronze Tablet #1 (12/12 spell levels) (100 encumbrance)
3rd Level: Charge, Wind Wall, Fly, Gust of Wind
Youssef’s Bronze Tablet #2 (12/12) (100 enc)
1st Level: Identify
2nd Level: Detect Invisibility, Knock, Levitate, Strength
3rd Level: Lightning Bolt
The following spellbooks were on the Ship and aren't accessible to the party in this thread:
Clay Ostracon #4 (12/12 levels) (60 enc)
2nd Level: Stinking Cloud
5th level: Teleport, Wall of Force
Daughters of the Earth, Sons of Water (48/48 spell levels) (100enc)
3rd- Waterbreathing
5th- Cone of Cold
5th- Conjure Elemental (Water/Earth/Ooze)
5th- Wall of Stone
6th- Move Earth
6th- Lower Water
9th- Elemental Aura
9th- Elemental Attunement
Haidar's Spellbook (16/36 levels) (150enc)
1st Level: Read/Write Magic, Detect Magic, Sleep, Jump, Charm Person, UNKNOWN SPELL
2nd Level: 2nd level spell, 2nd level spell
3rd Level: Clairaudience, UNKNOWN SPELL
Mary’s Travelling Book #1 (12/12 spell levels) (30 encumbrance)
4th Level: Wall of Fire, Ice Storm, Dimension Door
Pentadastion Standard Spellbook #1 (34/36 spell levels) (150enc)
1st Level: Comprehend Languages, Identify
2nd Level: Acid Arrow, Mage Shield, Mirror Image
3rd Level: Fire Wings, Haste, Slow, Wizard Sight
4th Level: Confusion
5th Level: Airy Water, Sending
Pentadastion Standard Spellbook #2 (22/36 spell levels) (150enc)
4th Level: Ice Storm, Fire Shield, Wall of Ice
5th Level: Passwall, Thunderstaff
Trommer's Bronze Tablet #1 (11/12 spell levels) (100 encumbrance)
1st Level: Feather Fall
3rd Level: Dispel Magic, Wizard Sight
4th Level: Polymorph Self
"Mastering the Elements," a spellbook (48/48 spell levels), (300 encumbrance)
1st Level: Burning Hands, Feather Fall, Fist of Stone, Melt, Chill Touch, Lasting Breath
2nd Level: Animate Water, Flaming Sphere, Ice Knife, Smoky Form, Stony Grasp, Detect Invisibility, Levitate, Strength, Wizard Lock, Fog Cloud, Wind Breath
3rd Level: Gust of Wind, Fire Rain, Tongues, Fly, Wind Wall
5th Level: Firebreath
"Apprentice" Slim Spellbook: (12/12 spell levels) 30 enc
1st Level: Burning Hands, Charm Person, Protection from Good
2nd Level: Invisibility, Mage Shield, Summon Imp
3rd Level: Monster Summoning I.
Haffrung's Standard Spellbook: (20/36 spell levels) 150 enc
1st Level: Read Magic
2nd Level: Wizard lock
5th Level: Dnumoel's Secret Chest, Cyclone
7th Level: Cacodaemon
Shadrock's papers, spattered with ape feces: (20/20 spell levels) 10 enc
1st Level: Comprehend Languages, Identify, Tenser's Floating Disk, Unseen Servant
2nd Level: Levitate, Pyrotechnics, Web
3rd Level: Haste, Slow
4th Level: Monster summoning II
The spellbooks are in the vault, in Barb-el-Shay, and aren't accessible to the party in this thread:
"Introduction to the Dark Arts," a necromancer's spellbook (10/48 spell levels) (300 encumbrance)
1st Level: Skeletal Mount, Darkness, Pain
2nd Level: Hex, Sinister Strangulations
3rd Level: Vampiric Touch
“Chronomancy,” a spellbook (27/36 levels written) (150 encumbrance)
1st Level: Read/Write Magic
7th Level: Reverse Gravity
9th Level: Temporal Stasis, Time Stop
“Paradox,” a spellbook (21/36 levels written) (150 encumbrance)
3rd Level: Alternate Reality
4th Level: There/Not There, Unluck
5th Level: Arcane Avatar, Magic Vortex
Heart of Law will Know Alignment to see if anything is evil.
He can only Detect Evil on objects.
Is the crossbow light or heavy?
According to the DMG there is only a 10% chance it's heavy.