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Post by Bolo on Aug 5, 2012 11:11:40 GMT -5
So the full 100% of subduing damage counts toward dying, if there is subsequent regular damage. It's just that 75% of the subduing damage comes back eventually if the victim doesn't die first. Fair enough.
Bolo thanks Bhatandu and says he will return in a week, insha'allah and the oasis don't rise.
Bolo then makes his way back to the Seven Silks, again employing some basic maneuvers to make sure he is not followed. He's doesn't think anyone will have a description of him, with the possible exception of the man who peeked briefly into the hallway. But he will purchase another set of local clothing, according to the same criteria as last time but in a different color and style, and for the next week he will minimize the time he spends outside the inn.
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Post by venger on Aug 6, 2012 16:51:40 GMT -5
The trunk fiasco took place on Days 18 & 19. That puts us at Day 20?
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Post by Bolo on Aug 6, 2012 16:55:33 GMT -5
On the night of Day 18, Bolo and Colby take care of a second job for Bhatandu. It involves taking a long, heavy box out into the desert and disposing of it. 'Nuff said.
On Day 20 or thereabouts, Bolo (by himself this time) shows up for a third job. Bhatandu introduces him to Gabul, a thug. The job is to collect payments from some folk who owe money. Gabul will assist Bolo in this. The total amount due is 600gp. Bolo's commission is 10%.
Bolo requests more information about the client list. Who are they and where do they live and work? Who owes how much? Are they regular customers, or is this a one-time deal?
Does Bhatandu indicate a preferred method of persuasion, if payment is not immediately forthcoming, or is that left to Bolo's managerial discretion?
Has Gabul done this type of work before?
Will Bhatandu be compensating Gabul, or is that up to Bolo?
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Post by Bolo on Aug 6, 2012 17:10:46 GMT -5
As Bolo travels the city, he observes many things. In particular, he discreetly notes the locations of various jewelry shops, many of which he has already visited when offering items for sale.
He checks for thief signs on the shops and in the adjacent streets.
He notes the customers who go in and out of the shops. Presumably, if they have business with a jeweler, they either have jewelry, or cash from selling jewelry, or cash with which they intend to buy jewelry. What else can Bolo observe about them? Do they appear to be foreigners? Wealthy business people? The idle nobility? Trophy spouses? After they leave the shops, how aware of their surroundings do they seem to be? Do they typically carry weapons of any sort? Do they ever have bodyguards? Are they individuals or groups?
He observes the presence of guards, either associated with the shops or city guards in the streets outside. How many? When? Dressed how? Armed how?
He observes all this over multiple days as he passes about in the streets. He is not lingering near the shops, just taking note of his surroundings when he passes by. And he takes no action on what he observes ... yet.
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Post by venger on Aug 6, 2012 18:42:00 GMT -5
On Day 20 or thereabouts, Bolo (by himself this time) shows up for a third job. Bhatandu introduces him to Gabul, a thug. The job is to collect payments from some folk who owe money. Gabul will assist Bolo in this. The total amount due is 600gp. Bolo's commission is 10%. That is a fairly accurate summation. Bolo requests more information about the client list. Who are they and where do they live and work? Who owes how much? Are they regular customers, or is this a one-time deal? A dozen or so businesses in the general vicinity of the Foreign District, most on the Street of Poets and a few at the edge of the Bazaar. Mostly regulars, couple newbies. "Accident" insurance. "Protection" money. 50 dinars each or whatever Bolo thinks he can squeeze. Pastry shop Sculptor Weaver Toy shop Spice merchant Textile shop (2) Bookbinders Candlemaker Engraver (3) Glassblowers Apparently glassblowers are choice targets with much fragile stuff lying around. Does Bhatandu indicate a preferred method of persuasion, if payment is not immediately forthcoming, or is that left to Bolo's managerial discretion? Bhatandu's eyes grow wistful as he remembers his early days in the extortion racket. It was revelation when he figured out that he could make more money from people paying him not to rob them than he could make from actually robbing them. He really only had one hard fast rule: dead guys don't pay. Everybody has their own style. He wants to see if Bolo is "an earner." He reminds Bolo, for just a second, of Stringer Bell back in Devonshire. Has Gabul done this type of work before? Intimidated people for money? He looks like a natural. Will Bhatandu be compensating Gabul, or is that up to Bolo? He just laughs.
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Post by Bolo on Aug 6, 2012 19:21:22 GMT -5
Bolo and Gabul visit the various clients. Not in any particular order, just whatever makes geographical sense based on their locations.
Bolo tells Gabul to let him to the talking. And reminds him not to mention either his own name or Bolo's.
At each shop, Bolo begins by greeting the client politely. "Good morning, Mr. _____. I have some confidential business to discuss. Is there somewhere we can talk privately?" If the client does not understand Common, Bolo has Gabul translate.
If the client does not move to a private spot like a back office or a storeroom, Bolo states that it appears the shop has to close temporarily for stock-taking. He directs Gabul to show the customers out and lock the door behind them. If there is an "open/closed" sign, he flips it to "closed".
Once alone with a client, his initial pitch is as follows:
"So, Mr. _____, I am here on behalf of a friend who is expecting your payment today of 50 dinars. Regrettably, accidents are becoming more and more common these days, and so protection is becoming more and more expensive. But my friend happens to be in an unusually good mood today, so he has permitted me to keep the fee unchanged at 50 dinars. This assumes prompt and willing payment, of course. Any delay would be most unfortunate. My time is valuable, and my friend is sometimes impatient. And of course, an accident could be quite costly for you, as well as dangerous."
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Post by venger on Aug 6, 2012 19:44:17 GMT -5
How does Bolo handle those who plead poverty? Or offer a lesser sum?
What does Bolo do if a customer refuses to leave?
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Post by venger on Aug 6, 2012 21:33:56 GMT -5
As Bolo travels the city, he observes many things. In particular, he discreetly notes the locations of various jewelry shops, many of which he has already visited when offering items for sale. Almost all of the jewelers Bolo encountered were concentrated in one particular section of the Bazaar. As a rule they seemed to all be accompanied by large muscular bodyguards with huge scimitars. Some independent dealers, some affiliated with a particular merchant house, the Jewelers & Goldsmiths Guilds. The Bazaar is also patrolled heavily by the Sultan's guards. A few jewelers keep workshops in the Foreign District that he has seen. Bolo has not really explored any of the more well-to-do portions of the city which contain the villas & palaces of wealthy merchants and nobility and are actively patrolled by the Sultan's Guard. Nor has he visited the Gladiatorial District, nor the ghettos of the Kreshii dogmen, nor the Street of Magicians... but he imagines that whatever boutique jewelry shops they possess are much the same. Well maybe not the dogmen... He checks for thief signs on the shops and in the adjacent streets. Thief signs in the Bazaar indicate it a high risk area for larceny due to the presence of guards and paid mercenaries. Those signs he finds on the various jewelry shops indicate, in some cases; either guards or dogs, or more disturbing, magical traps. In other cases they indicate protections paid to the Guild. He notes the customers who go in and out of the shops. Presumably, if they have business with a jeweler, they either have jewelry, or cash from selling jewelry, or cash with which they intend to buy jewelry. What else can Bolo observe about them? Do they appear to be foreigners? Wealthy business people? The idle nobility? Trophy spouses? After they leave the shops, how aware of their surroundings do they seem to be? Do they typically carry weapons of any sort? Do they ever have bodyguards? Are they individuals or groups? Almost anyone purchasing jewelry or carrying substantial sums of coin with which to purchase jewelry is accompanied by a retinue of shade-bearers, porters, slaves and hulking, scimitar-wielding bodyguards, be they wealthy merchants or nobles. Bolo sees a few such nobles being borne around in canopied palanquins by their slaves. There are also dangerous-looking mercenary types who exchange lump sums of cash for more portable gems. He observes the presence of guards, either associated with the shops or city guards in the streets outside. How many? When? Dressed how? Armed how? The Bazaar is heavily patrolled during the day and closed at night, the shopkeepers taking their wares with them The guards of the Bazaar are attired differently than the normal City guard, who are attired differently than those soldiers who guard the gates and man the city walls. They patrol in pairs and carry whistles. The City guard is more lax, kind of a joke really, and they're the ones assigned to the gates of the Slums. They all wear a form of that padded armor, some with chainmail or ringmail, and carry scimitars & heavy crossbows in some cases. They patrol in groups of 6. The bodyguards of the merchants are uniformly muscular, bronzed and wielding huge scimitars. They don't appear armored beyond leather vests. In one case as few as 2 for a particularly cheap merchant but he saw as many as 8 guarding a single shop. It's not uncommon for those jewelers who have a shop outside the Bazaar to also maintain it as their residence.
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Post by Bolo on Aug 7, 2012 18:04:46 GMT -5
What does Bolo do if a customer refuses to leave? If a customer is nearly ready to complete his transactions and leave voluntarily, Bolo is happy to allow that. Otherwise, he asks the shopkeeper to confirm that the shop is closing temporarily and will reopen in one hour. If there is a small item (value 1gp or less) readily accessible from the stock of the shop, then Bolo offers that to the customer as a complimentary gesture of apology for the inconvenience. Bolo would prefer not to create a scene that will result in a customer calling the cops. How does Bolo handle those who plead poverty? Or offer a lesser sum? Assuming he has privacy ... He politely directs the shopkeeper to remove his shoes and socks, because he wishes to get his assistant's [i.e. Gabul's] opinion about something. If the shopkeeper does not comply promptly, Bolo draws Luckblade half way out of its scabbard and repeats his request. Assuming the shopkeeper complies, Bolo says to Gabul, "What do you think, my friend? This man needs fingers to fashion his pie crusts (or grasp his sculpting tools, or operate his loom, or whatever). But does he really need all 10 of those toes?" Let me know if this needs to escalate further.
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Post by venger on Aug 7, 2012 19:42:58 GMT -5
The customers prove pliable enough. A few of the shopkeepers (the glassblowers) resignedly surrender their dinars upon Bolo's speech. The toy store owner seems to really want to pay but he can only give 36 dinars and 14 silver centimes. What, if anything, does Bolo do? Gabul wants to break something. The rest, who required intimidation, are sufficiently shocked into paying. Apparently threat of maiming hasn't been the norm. All of them seem frightened and one or two seem angry, claiming that "this isn't how things are done." Bolo and Gabul have completed eight collections and received 386 dinars and 14 centimes (that's a lot of dinars actually... Gabul is bordering on encumbered) when they spot the pastry shop owner gesturing sharply at a group of city guards down the street and in his general direction.
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Post by Bolo on Aug 7, 2012 20:16:11 GMT -5
Bolo reminds Gabul that broken toys cannot be sold. He points out that unless the toy store owner can sell toys, he can't earn money to pay what he owes. Bolo tells the store owner that when his next payment is due, Bolo will expect the old balance of 13 dinars and 6 centimes, the full new balance, and a late fee of 5 dinars. Before leaving, Bolo offers some free advice. He suggests that advertising a sale with reduced prices might bring in extra customers. There is no need, of course, to actually reduce prices. Just advertise them.
To the clients who claim that things are not done this way, Bolo says, "If you had paid promptly, there would have been no call for any unpleasantness. Remember that next time."
When Bolo spots the pastry shop owner gesticulating, he and Gabul make a turn into a cross street, walking quickly but calmly and not running. They continue to turn at each intersection, attempting to make their way from the scene in a random pattern. Please describe the surroundings. Is there a full grid (or tangle) of intersecting streets? Are there alleys? How tall are the buildings? If Bolo has been in this part of the city before, does he know a nearby bar (or teashop or cafe, etc.) that has a back door? He asks Gabul whether he knows of such a place.
Was the pastry shop owner one of those who paid up right away, or did he need to be intimidated?
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Post by venger on Aug 7, 2012 21:54:45 GMT -5
The pastry shop owner was reluctant to pay.
Bolo and Gabul easily escape down a side street and wander off into the crowds of the Bazaar, the guards not appearing to be in any hurry to investigate whatever the man is talking about.
Bolo only frequents the Inn of the Seven Silks and the Green Parrot, as far as I know, so his knowledge of these establishments is limited. Even after a month, the city is still a confusing tangle of streets, plazas and alleys, but Gabul seems to have some intuitive sense of his whereabouts and he leads Bolo wherever he wants to go.
Where does he want to go?
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Post by Ginger on Aug 7, 2012 22:44:51 GMT -5
Before leaving, Bolo offers some free advice. He suggests that advertising a sale with reduced prices might bring in extra customers. There is no need, of course, to actually reduce prices. Just advertise them. Perhaps the most dastardly thing Bolo has ever suggested!
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Post by Bolo on Aug 8, 2012 6:31:30 GMT -5
Bolo and Gabul will return to Bhatandu and deliver the proceeds. Bolo will explain that he got full payment from 7 clients and partial payment from 1 client (who has a 5 dinar late fee due next time, in addition to his balance). He was on the verge of visiting client #9 when he noticed that the city guard was taking an interest. At which point he scarpered. He proposes to lay low for a few days and asks whether Bhatandu would like him to visit the remaining four clients once the heat is off, or does he have another job in mind?
Bolo carefully counts out the 386 dinars and 14 centimes. Then, making change from his own purse as needed, he extracts his 10% share, which comes to 38 dinars, 13 centimes, and 4 dirhams.
BTW, how is Gabul equipped? Is he dressed in middle-of-the-road clothes like Bolo, or are they noticeably garish, tattered, or whatever?
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Post by venger on Aug 8, 2012 18:47:43 GMT -5
He proposes to lay low for a few days and asks whether Bhatandu would like him to visit the remaining four clients once the heat is off, or does he have another job in mind? Bhatandu laughs heartily, seeming surprised that Bolo could shake down so many merchants at the same time, in one day. He thinks laying low might be a good idea. He tosses Bolo a pouch containing an additional 30 dinars for his hard work. Bolo carefully counts out the 386 dinars and 14 centimes. Then, making change from his own purse as needed, he extracts his 10% share, which comes to 38 dinars, 13 centimes, and 4 dirhams. +68 dinars, 13 centimes, 4 dirhams. I'll note that on the character sheet when I update next - keeping your own notes is always prudent though because I'm overworked and underpaid. BTW, how is Gabul equipped? Is he dressed in middle-of-the-road clothes like Bolo, or are they noticeably garish, tattered, or whatever? Poor clothes, no shoes. He's armed with a sap (UA weapon, small sack filled sand) and a curved knife.
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Post by Bolo on Aug 8, 2012 19:30:55 GMT -5
Bolo thanks Bhatandu politely as usual and states that he plans to return in a week or so. From the proceeds of this job, Bolo gives Gabul 5gp in spending money and says that he wishes to buy Gabul some equipment: - a set of middle-of-the-road clothes in a non-distinctive color and style
- a pair of solid boots, suitable for stomping on toes
- a backpack
- a dagger
Bolo will ask Gabul whether he knows a place where such items can be bought at a discount, having fallen off the back of a wagon. If not, Bolo will pay retail, which I reckon comes to another 10gp at PHB prices. "Stick with me, friend Gabul, and you will go far."
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Post by venger on Aug 8, 2012 20:42:27 GMT -5
Bhatandu is cool with that.
He says he's got a real job for Bolo, if he's up for it. There's a certain house, on a certain street, that contains a certain item that Bhatandu desires... in addition to whatever gems, dinars and jewelry are hoarded within. It'll be dangerous but *highly* rewarding. It will require stealth. He'll need his full toolkit and that Colby fellow might be of help if he's really a magician. Otherwise a trip to the Faceless Man for a few necessities...
Bolo can get 20% off PHB prices on most standard items at the Black Market in the Slums.
Gabul looks more presentable and struts around in his new boots contentedly.
-13GP for Gabul's cut and the items.
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Post by Bolo on Aug 8, 2012 21:11:41 GMT -5
Bolo expresses interest in the highly rewarding job and says he'd like to discuss it further when he returns in a week or so. Back at the inn, he discreetly tells Colby about the job and asks whether he's interested in participating.
For the next week or so, Bolo will lie low. He will spend a few minutes each morning familiarizing himself further with the area near the inn, but he will carefully avoid the vicinity of the shops where the collection job took place. Most especially, he will do his best to stay out of sight of the city guards. Mostly he will keep to our rooms at the inn, polishing his lock picks.
At some point during this week, Bolo will ask Gabul politely if he'd mind helping Bolo to try out some moves. Bolo wants to practice using of the cord of binding to entangle a fleeing person. Bolo will say that of course he would only do this to Gabul with Gabul's permission. But practice makes perfect. Speaking of which, would Gabul like to learn some moves with his new dagger? Bolo would be glad to teach him. Bolo will give Gabul two dinars as a thankyou after the entanglement practice session.
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Post by venger on Aug 8, 2012 21:38:37 GMT -5
Bolo can consider himself familiar with the Foreign District and its surroudings, as well as the Slums - at least well enough to have the map (posted earlier in this thread) with the locations marked.
There have been some misconceptions about this item. The Bind spell is listed in the Unearthed Arcana and the (20') cord is really more of a simple tool than a weapon.
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Post by Bolo on Aug 9, 2012 6:36:53 GMT -5
There have been some misconceptions about this item. The Bind spell is listed in the Unearthed Arcana and the (20') cord is really more of a simple tool than a weapon. UA says: "The rope cannot be used as a garrot, but can be used as a trip line or to entangle (as the druid spell) a single opponent." Not correct?
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Post by venger on Aug 9, 2012 7:27:02 GMT -5
That's what I thought it did, but I guess I stopped reading the passage at the line where it goes: "Any creature affected by the rope-like object can, of course, interact with it as if it were a normal object. The creature's hold overrides the dweomer on the rope...."
So yeah, I'm going to say with a successful attack vs. AC 10 (modified by dex/magic), the Cord of Binding will either entangle or slow movement (save applicable) until the afflicted person spends 1d3 rounds unentangling themselves. If Bolo has the item in hand, I'll let him use it on his initiative. If he has to fish it out to activate it, segment 5.
And Gabul accepts 2 dinars for being a guinea pig. Seems pretty cool about the whole thing, like magic ropes aren't too uncommon in this land.
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Post by Bolo on Aug 12, 2012 19:47:53 GMT -5
I believe that lying low for a week after completing the collection job will bring this thread up to about Day 27. Is that right?
Bolo temporarily leaves the following items at the inn to reduce his encumbrance: his stake, one of his lightstones, his bind wounds treatments, his "love potions", his fancy hat, his belladonna and garlic and wolfsbane, his polishing cloth and jewelry polish, his waterskin, one of his whistles, his regular composite shortbow (but not his Amazon shortbow), his silver arrows, his special vial-bearing arrows, his pixie arrow, his 2 vials of holy water, 2 of his tallow candles, 8 of his pencils, the slip of paper from Farouk, the dried fruit and jerky from the desert halflings, and the documents written by the scribe. What is his free encumbrance at that point?
Thus lightened, Bolo returns to Bhatandu and asks for more details of the highly rewarding job. Who, what, and where? He will press for as many specific details as Bhatandu is willing/able to provide, including: the target house's surroundings, size and layout, number of doors and windows, presence or absence of chimneys, roof access if known, known and/or likely occupants and contents, and neighbors. Unfortunately, it appears that Colby is not available for the job. What "necessities" does Bhatandu recommend obtaining from the Faceless Man?
After obtaining whatever information is forthcoming, Bolo will make a quick pass by the target house. What are his first impressions? Are there locations where he can safely hide in the shadows to observe the place in more details?
BTW, I don't want to hold up the game next Sunday if this subplot can't be finished on the board ahead of time. That means by Friday night, as I won't be online on Saturday or on Sunday morning. If the DM thinks this will be difficult, then cancel all of the above and assume that Bolo just tells Bhatandu he has to lie low for longer than expected and will be back in touch as soon as he can, he's not sure when.
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Post by venger on Aug 12, 2012 23:28:49 GMT -5
I believe that lying low for a week after completing the collection job will bring this thread up to about Day 27. Is that right? 27ish. Bolo temporarily leaves the following items at the inn to reduce his encumbrance: his stake, one of his lightstones, his bind wounds treatments, his "love potions", his fancy hat, his belladonna and garlic and wolfsbane, his polishing cloth and jewelry polish, his waterskin, one of his whistles, his regular composite shortbow (but not his Amazon shortbow), his silver arrows, his special vial-bearing arrows, his pixie arrow, his 2 vials of holy water, 2 of his tallow candles, 8 of his pencils, the slip of paper from Farouk, the dried fruit and jerky from the desert halflings, and the documents written by the scribe. What is his free encumbrance at that point? 784/800, so 16 free. I'll address the rest in my next post.
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Post by Bolo on Aug 13, 2012 13:09:15 GMT -5
That's more weight than I was expecting. He'll also leave behind 100 dinars.
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Post by venger on Aug 13, 2012 23:34:33 GMT -5
The target is the home of Samat Salazien, a reclusive merchant. Despite his apparent favour with the Merchant Houses, Samat Salazien lives alone without outwards sign of much wealth; his sole servant, an elderly man many have seen but none have talked to, visits once a week to deliver supplies to his master, but otherwise lives somewhere else. Samat himself is very rarely seen, usually only when he leaves the city to visit Entioch. This he does three to five times every year. In his absence, thieves have tried on two occasions to burgle his house. Both expeditions resulted in a failure, and none of the perpetrators returned, although one was found with a broken body before the front door, apparently having fallen from the roof or the balcony below. There was no other sign of injury, and no sound of struggle during that night – just the disappearances, the body and nothing more. Bhatandu only wants the vault key which he knows to be hidden somewhere in the man's home. Whatever else Bolo finds is his, though the Guild expects its cut. If he does well, he might get an introduction to the Big Cheese. He will press for as many specific details as Bhatandu is willing/able to provide, including: the target house's surroundings, size and layout, number of doors and windows, presence or absence of chimneys, roof access if known, known and/or likely occupants and contents, and neighbors. If he wanted to steal it himself, he would. He knows that some unsavory beggar types have been driving down property values in the neighborhood, which is how Samat Salazien got the house for such a steal. Unfortunately, it appears that Colby is not available for the job. What "necessities" does Bhatandu recommend obtaining from the Faceless Man? He is an alchemist and a magician. Maybe a spell of invisibilty, or perhaps a means to detect magic (and as such magical traps), lock-dissolving acids, smoke powder? After obtaining whatever information is forthcoming, Bolo will make a quick pass by the target house. What are his first impressions? Are there locations where he can safely hide in the shadows to observe the place in more details? A once prosperous neighborhood in decline. There isn't much traffic on the street, the city guards patrol maybe once a day. If that. Many of the old houses look in disrepair, some are now empty. A. The House of Samat Salazien. Four storey house. It has a strong door and multiple windows too narrow to squeeze through. On the third floor, there is a small balcony and an archway covered by an elaborate curtain. B. This once prosperous building has seen better days. The front door is walled up, but there is a gap in the western wall which allows entry. C. The narrow alley between the two houses is littered with trash. A crack in the wall to the east leads into the abandoned building. D. & E These two buildings are connected by a small bridge on the second level. F. Another narrow alley. Set in the passage below the overarching bridge is an iron gate. BTW, I don't want to hold up the game next Sunday if this subplot can't be finished on the board ahead of time. If we don't finish we can assume Bolo bails with whatever he's managed to steal.
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Post by Bolo on Aug 14, 2012 13:46:40 GMT -5
Do you have B and C reversed on the map?
Are D and E also abandoned, or just C?
Are all the houses four stories tall, or just Samat Salazien's?
How wide are the "narrow alleys"? Do the roofs overhang the alleys, or is the alley width also the distance between roof edges?
Is it correct that there is no exit from the south end of alley F?
Does the bite out of the southwest corner of building E represent a separate dwelling unit or an entrance through a small back yard or what?
I'll need to think about this some and come up with a plan. More later ...
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Post by Bolo on Aug 14, 2012 17:53:54 GMT -5
Bolo examines the area through his see-invisibility medallion. Anything?
He takes a closer look at the crack in the alley wall of the abandoned building. Is it wide enough for him to pass through comfortably, with accoutrements? Is it wide enough for a full-size human, with accoutrements? What is visible inside the abandoned house, looking through through the crack but not actually entering?
Unless Bolo sees something unexpected at this point, he'll head off to the Faceless Man to do some shopping. He will greet the FM politely and say that a mutual friend who lives at a house with a green door recommended the FM as a source of useful equipment. What does the FM have to offer? Bolo is particularly interested in aids for detection and/or disarming of traps, as well as charms or other forms of portable spellcasting for non-spellcasters. Bolo is also open to suggestions of items the the FM particularly recommends for professional entry and retrieval work.
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Post by venger on Aug 14, 2012 20:36:55 GMT -5
Do you have B and C reversed on the map? I had their descriptions reversed, but not any more. B is the building, C is the alley. Are D and E also abandoned, or just C? B is strikingly abandoned with the door boarded up and the hole in the side of the building from the alley. The windows of D & E are dark, they are either abandoned or nobody is home. There's a sign outside the door of D which either says "Trespassers will be consigned to the Hell of a Thousand Scorpions" or "Just Listed." Are all the houses four stories tall, or just Samat Salazien's? A&B are four. D&E are three. How wide are the "narrow alleys"? Do the roofs overhang the alleys, or is the alley width also the distance between roof edges? Alleys are slightly less than 8' wide. The roofs are flat and they do not overhang. Is it correct that there is no exit from the south end of alley F? Yes. Does the bite out of the southwest corner of building E represent a separate dwelling unit or an entrance through a small back yard or what? It is only 1 storey high, compared to the 3 storeys of the rest of the building.
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Post by venger on Aug 14, 2012 22:14:47 GMT -5
Bolo examines the area through his see-invisibility medallion. Anything? Nothing. He takes a closer look at the crack in the alley wall of the abandoned building. Is it wide enough for him to pass through comfortably, with accoutrements? Is it wide enough for a full-size human, with accoutrements? What is visible inside the abandoned house, looking through through the crack but not actually entering? Yes. Yes. A side room that once housed servants or slaves. It appears to have recently been used by someone, evidenced by the smell of urine and human waste. The sole contents are a few discarded, decaying blankets. Bolo cannot see more without venturing inside, but there appears to be a hallway or room adjoining this one. Unless Bolo sees something unexpected at this point, he'll head off to the Faceless Man to do some shopping. He will greet the FM politely and say that a mutual friend who lives at a house with a green door recommended the FM as a source of useful equipment. What does the FM have to offer? The Faceless Man operates out of a makeshift alchemy lab, in a run-down building in the Slums, which smells of chemical & reagents. The Faceless Man is robed and cowled, his face veiled and his eyes so sunken as to be invisible beneath his hood. He wears a number of amulets and talismans around his neck with bizarre symbols and sigils upon them. He speaks only in a whisper. spell of invisibility - 40 dinar magnifying lens (increase chance to find/remove trap) - 30 dinar candle of magic detection - 100 dinar vial of acid - 75 dinar smoke powder (apply to flame) - 20 dinar flash powder (apply to flame) - 20 dinar dagger of venom - 2000 dinar manual of stealthy pilfering - 15000 dinar oil of slipperiness - 500 dinar poison (deadly) - 300 dinar chalk (increase chance to climb)- 2 dinar brass listening cone (increase chance to hear noise) -5 dinar thieves tools (standard) - 100 dinar master thieves tools (increase chance find/remove traps & open locks) - 1000 dinar vial of aniseed (throw off scent) - 10 centimes
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Post by Ginger on Aug 14, 2012 22:31:38 GMT -5
Some of this stuff would definitely be worth purchasing for general adventuring.
We have a magnifying glass currently in the qbox. It might be worth it for Bolo to start using it.
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