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The Pit
Oct 24, 2011 19:53:24 GMT -5
Post by Bolo on Oct 24, 2011 19:53:24 GMT -5
Better question is how does Bolo feel about that? Bolo, of course, doesn't like it. :-) But please note: 1. No party member has ever seen Bolo pick anyone's pocket, so no party member has any knowledge of whether Bolo is a skilful pickpocket or a specialist in traps and locks. The players may have an idea, but their characters don't. 2. Lee saw me pass a note. Trommer didn't see Bolo do anything. Trommer can't put on or take off the helm based on Lee seeing me pass a note. In fact, I believe Lee said that Trommer is wearing it 24/7 (or at least whenever he's within range of Bolo) precisely in order to avoid that. (Please correct me if I'm remembering that wrong.) It's the 24/7 part that I imagine Marcus might start objecting to.
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The Pit
Oct 24, 2011 20:07:36 GMT -5
Post by Friedrich on Oct 24, 2011 20:07:36 GMT -5
I agree with everything you say here 100%. Trommer putting on the helmet because Lee say you pass a note is the epitome of using out of character knowledge/metagaming and that's something that Eddie will have to ajuditacte as he hinted at towards the end of yesterday's session.
That said, a CN thief with 99% pick pocket skill passing 3-4 notes to the DM per session will do little to promote group cohesion both in game and out of game.
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The Pit
Oct 24, 2011 20:25:19 GMT -5
Post by Bolo on Oct 24, 2011 20:25:19 GMT -5
Fair enough. I'm pretty sure I haven't averaged anywhere close to 3-4 notes per session. If I recall correctly, my count this week was 2, and it's been a while since it was anything but 0. But I take your point.
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The Pit
Oct 24, 2011 21:19:37 GMT -5
Post by Ginger on Oct 24, 2011 21:19:37 GMT -5
I'm pretty comfortable letting Bolo do as he pleases, since periodic castings of Detect Magic will allow us to know if he's concealing things.
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The Pit
Oct 24, 2011 21:35:06 GMT -5
Post by Wolfgar on Oct 24, 2011 21:35:06 GMT -5
Here is the house rule on writing spells into spell books that came up last session. WriteA mage using this spell can scribe into his or her spellbook a new spell. This spell can be written from another spellbook, in which case the spell remains in the spellbook, or from a scroll, in which case the spell disappears from the scroll. The probability of successfully writing a spell is determined through the use of Intelligence Table II: Ability for Magic-users on p. 10 of the Players Handbook. The Chance to Know Each Listed Spell is the base probability of successfully writing a spell into a spellbook. This probability is modified by the ability of the caster to memorize and cast the spell. If the caster is unable to memorize and cast the spell, the chance of successfully writing a spell is modified downward 5% for each level between the level of the caster and the required level to cast the spell. Thus, a first level mage with an 18 intelligence has a base chance of 85%. This mage would have an 85% chance of writing cantrips or first level spells, a 75% chance of writing second level spells, a 65% chance of writing third level spells, and so on. Conversely, a higher level mage has an equal enhanced probability of writing spells the mage can already cast. A fifth level mage with an 18 intelligence has an 85% chance of writing a third level spell, a 95% chance of writing a second level spell, and a 99% chance of writing a first level spell or cantrip. Rolls of 00 are automatic failures and rolls of 01 are automatic successes, regardless of actual probability. Write requires the use of magic-based inks at a minimum cost of 100 GP per spell per spell level. So Finious (18 INT, 4th level) has a 99% chance of writing 1st level spells and a 90% chance of writing 2nd level spells.
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The Pit
Oct 24, 2011 22:13:24 GMT -5
Post by Wolfgar on Oct 24, 2011 22:13:24 GMT -5
Marcus ... His armor alone is worth at least 10000 gp. Is that Marcus's armor, or the party's armor? If it's the party's, then we should consider whether we are better served letting Marcus continue to wear it, or selling it to make our cash-flow problems go away. If it has somehow become Marcus's, then at 600gp per month of game time since we obtained it, I reckon he'll owe us for a long time yet, not vice versa. This is assuming that he didn't have it when he joined up with us. That was before my time. Am I assuming incorrectly? Either way, this highlights a general problem with our collective ownership model for loot. Although things are theoretically "all of ours", in practice most of the goodies stay with whoever was the first to say "I'll carry it" and write a post-it. And the subsequent disposition of these communally owned items is mostly at the whim of whoever is carrying them. Fin can pawn the wand of whatever without consultation. Paavo can donate 500gp of party funds to his church. Presumably Bolo could donate 500gp of party funds to the Society for the Maintenance of Needy Halflings. Bolo would favor a more businesslike arrangement, with loot divvied up into shares on a periodic basis so that ownership is clear. If there are high-value items that aren't divisible, it's easy to even the shares out with IOUs. And if party strategy calls for A to carry or wear or use an item that is part of B's share, Bolo would have no problem with that, even if he's B and someone else is A, so long as he can keep track of what's his. We could do the divvying on the basis of equal shares for everyone, or full shares for PCs and half shares for NPCs (excluding those who have made other arrangements), or weighted shares by level, or whatever. I'm happy to negotiate about that. Bolo presumes that Paavo, Trommer, and Danakes will strongly support such a change, as (a) the collective ownership model is a clear end-run around the paladin's restrictions on retaining wealth and magical items, (b) it is similarly an end-run around the rangers' restrictions on not owning more than they personally can carry, and (c) without knowing how much his share is, a paladin can't possibly know whether he is tithing properly. (Bolo has been known to presume incorrectly.) In previous campaigns we have tended to say that peoples' arms and armor are theirs. If something nicer comes along and they are higher level then they typically get to trade out for the better, giving their old ones to the next most senior character. Certainly the people who stand in the front should have the best armor and weapons. Marcus picked up this armor in the Forgotten City and started wearing it before we detected magic on it. No one has attempted to take it from him even though Paavo should have first dibs on it (Trommer already having magical plate). We don't attempt to count items as part of the monetary share for the party. I don't know that we currently have a cash flow problem in the party. Is anyone lacking the funds for something that they would like to purchase or train for? In addition to the 1500 gp Paavo got for selling the surplus ultralight chain mail there are funds left over from the selling of items retrieved from the Pit. There are also some valuable jewels that we have not attempted to sell since they are more portable in their current form. Also I think we should have some money leftover from the Forgotten City. Paavo does his tithing by determining how much in valuables (which does not include magic items) we have gotten on an adventure, dividing that by the number of characters and then multiplying by 10%. He has typically asked the party if they mind him taking this amount from the total funds. No one has mentioned having a problem with it in the past. If nothing else it keeps us on reasonable relations with the Church which can't hurt. After the Forgotten City all magic items were identified and split among the group. We did give Bolo and Danakes some items but in past campaigns, people that were rescued from the middle of a dungeon or started out at 1st level typically received little or no recompense. They basically got to survive and level up riding on the coattails of the higher level characters. From the current adventure we didn't receive all that many magic items. They have been identified but because not everyone was back from the tourney we really haven't divvied them up. I don't see that we are doing group ownership. We are certainly sharing items as needed to accomplish immediate goals. But most players want their magic items back as soon as possible. And really this tends to be among the non-fighters. The fighters tend to keep their items. In the past we have tried other systems for divvying treasure and magic items but they tended to sew discord. While I understand that characters may have certain desires, for better relationship among the players it has been better not to worry so much about it. BTW, looking at the list of magic items on page 4 of this thread, Danakes has a fiery orange sphere that has not been identified. Magic items that don't get identified are useful to no one regardless of who is carrying it. If anyone else has a magic item that has not been identified please let us know before we leave town.
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The Pit
Oct 25, 2011 0:07:26 GMT -5
Post by venger on Oct 25, 2011 0:07:26 GMT -5
That was awesome to read, thanks guys. Colby would like to inquire with Stringer Bell about reacquiring the jeweled belt we "tithed" to him a while back and repurchase it, if possible, or find out to whom Stringer sold it to. In the meantime, Colby will crank out Continual Light stones until everyone in the party who wants them has 5. Ingrid can help if she has nothing else to do. Marcus' ruby belt was used for training costs during the 30 days in Danton Mills. Tracking it down might be difficult. Light stones for everyone. Yay. The economics aren't working out. Marcus expects 600 gp each month This adventure netted several thousand in Katarina's jewelry, gowns, the gold, the gems, the mortar & pestle which you traded to Sherlane, several potent magic items, etc. There's a powdered 1000GP soulgem that Colby has. That said, I don't enforce rules for monthly costs by level. None of you have paid them, none of the other NPCs have required it. Marcus is just being Marcus. And he wanted his disease cured. There is nothing to be done about Epi and Danaus... They just need to do a better job learning the language. They're clearly understanding you better than when you first met them. They get the simple instructions you give them, they can communicate on a basic level. Colby hasn't had a Comprehend Languages heart-to-heart with them in a while. Marcus doesn't act like a PC, so he shouldn't get rewarded like a PC. I get that the one time he stuck his neck out he was killed by a hydra, but he should step up when he's needed better. His armor is basically the most expensive thing the party has right now. Yeah, Marcus has been a rock. : ) He'll wear regular platemail, he doesn't actually care. He thinks if you can find someone to buy it for 10k gold pieces you should, and then we can get 5 suits of field plate. Or just retire. Given that the helm is Marcus's, how come Trommer is wearing it all the time? And how does Marcus feel about that? Trommer is wearing it because the party decided it would be best. He's glad you brought that up because if Trommer's keeping it he certainly should get something in exchange, considering he did win it from the Sphinx. Also the helm gave him a headache. this highlights a general problem with our collective ownership model for loot. viva la revolucion (a) the collective ownership model is a clear end-run around the paladin's restrictions on retaining wealth and magical items, (b) it is similarly an end-run around the rangers' restrictions on not owning more than they personally can carry, and (c) without knowing how much his share is, a paladin can't possibly know whether he is tithing properly. Heroes of Willowsby LLC? From the DM standpoint I don't really see it as an issue. In the past we have tried other systems for divvying treasure and magic items but they tended to sew discord. While I understand that characters may have certain desires, for better relationship among the players it has been better not to worry so much about it. I will not interfere with how you guys want to do treasure/magic item division but I remember as a new player to the group being somewhat frustrated with the "communal system." And if Bolo isn't satisfied with his share I encourage him to steal, steal, steal. I agree with everything you say here 100%. Trommer putting on the helmet because Lee say you pass a note is the epitome of using out of character knowledge/metagaming and that's something that Eddie will have to ajuditacte as he hinted at towards the end of yesterday's session. The helm of telepathy is a very powerful item but it's not fool-proof. In this instance the player of Trommer knows what Bolo intended and the player of Bolo knows that Trommer knows, and the player of Trommer knows that the player of Bolo knows that Trommer knows... etc. etc. I'm not so much concerned about the metagame aspects, it'll be fun playing mind games like that. Here is the house rule on writing spells into spell books that came up last session. Good call. I think we did give him the successful result regardless. That said, a CN thief with 99% pick pocket skill passing 3-4 notes to the DM per session will do little to promote group cohesion both in game and out of game. If I had to make one request of you guys as players it would be to PLEASE pass me 3-4 notes per session, every session. Even if they're sometimes blank. That would really be excellent and I very much appreciate Dan and Scott's notes when I get them. ** i wrote this a little drunk but I meant every word of it.
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The Pit
Oct 25, 2011 17:12:57 GMT -5
Post by venger on Oct 25, 2011 17:12:57 GMT -5
BTW, looking at the list of magic items on page 4 of this thread, Danakes has a fiery orange sphere that has not been identified. Magic items that don't get identified are useful to no one regardless of who is carrying it. If anyone else has a magic item that has not been identified please let us know before we leave town. There is a suit of magical studded leather armor as yet unidentified/unclaimed.
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The Pit
Oct 25, 2011 19:35:22 GMT -5
Post by Bolo on Oct 25, 2011 19:35:22 GMT -5
I don't know that we currently have a cash flow problem in the party. Is anyone lacking the funds for something that they would like to purchase or train for? Perhaps I misunderstood your statement that "the economics aren't working out". I took that to mean we didn't have the cash to cover Marcus's wages comfortably. If not, what else did it mean? Is Bolo lacking funds for stuff he wants? Absolutely. If he had enough cash, he would be scouring the shops of Devonshire and Aldagmor for a magic short sword (or perhaps two) and some magic arrows (or a bow). He would be financing alchemists hither and yon to see if they can make him more paralysis goop, as he is currently down to just a handful of paralytic arrows. He might be financing some other activities that he'd prefer not to discuss publicly, and that his companions who are controlling the party's bankroll might prefer not to know about. And of course, looking to the long term, he wants to save up some serious capital, because when he gets to a high enough level to build a headquarters and attract followers, he wants to have cash on hand to pay for that. Not to mention that he finds it demeaning to have to ask the party for a handout if he wants to splurge a bit on wine, women, and song. We don't attempt to count items as part of the monetary share for the party. But is this fair, given that the vast majority of the loot we are finding, by value, is items?
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The Pit
Oct 25, 2011 20:05:13 GMT -5
Post by Friedrich on Oct 25, 2011 20:05:13 GMT -5
I agree. I'd like to have some money to go magic item shopping as well but it just doesn't seem like there is enough to make that happen.
What about characters who have high training costs associated with gaining levels?
How is that handled? Do those costs come off the top before the remaining treasure is split up? Or do training costs come out of individuals' shares?
Clearly characters like Friedrich and Bolo who have virtually zero costs associated with leveling would stand to gain a lot if we used the later system but I believe we use the former.
I hope this doesn't devolve into party members stealing from each other. I just don't see that ending well. 8-)
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The Pit
Oct 25, 2011 20:24:23 GMT -5
Post by Scott on Oct 25, 2011 20:24:23 GMT -5
OK, just so you know, what follows is just me "being in character". Also apologies for being a little late on this reply -- super busy at work so far this week. It is completely inaccurate that "Fin fenced the wand of reanimate dead without consultation" or that "Paavo did not know of it". Fin asked not once but three times if anyone wanted it and/or the scroll of protection from acid. Bolo was the only one who spoke up for the scroll. It was admitted several times that little use could be found for the wand. True that Fin got a scroll with 4 spells -- but he consulted with Paavo and Bolo on every one of them. He personally sees no need for a Strength spell, but gave in as it seemed to be the wishes of the party. He also took Continual Light so as to be able to make stones or torches for anyone in the party who wants them. He doesn't even need that spell...he's an elf and has infravision. So a little more accuracy in relating tales is warranted, is his opinion. Finally, Fin will look askance at any suggestion Bolo makes about redistribution of wealth within the party. Fin isn't so sure that all the funny happenings with pebbles in the sack of uncut gems and Trommer always putting on his helmet of telepathy is all just good, clean fun. The only way this party works is through trust. Fin trusts the Friedrich (even if he is a dwarf), Paavo and Colby as they've bailed both him and the party out more than once. He's more or less ambivalent about the others. He also feels he's done his share and more to support them as well. He'd like to point out that, at one point, it was just him and the dwarf facing down Katarina while everyone else was either charmed, frozen in ice, or otherwise incapacitated...and Fin's only got leather armor, no magic weapons (he was borrowing Marcus' Dancing Dagger) and (at the time) a grand total of 17 HP. He's not so sure he can trust another thief with very high pickpocket abilities wanting to re-define how we distribute wealth. So his position is as follows: either leave the treasure sharing system as is or he's out of the party. Maybe you'll do just fine without him, and you probably will, but he feels like mutual trust is eroding -- that's bad for a party against the world, as it were.
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The Pit
Oct 25, 2011 20:36:02 GMT -5
Post by Bolo on Oct 25, 2011 20:36:02 GMT -5
And if Bolo isn't satisfied with his share I encourage him to steal, steal, steal. Bolo prefers not to steal from party members. Of course, if he comes to feel that it's the only way to get his fair share, his preference might change.
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The Pit
Oct 25, 2011 20:46:44 GMT -5
Post by Wolfgar on Oct 25, 2011 20:46:44 GMT -5
By "the economics aren't working out" I meant that we killed 50-60 levels of humans and only recovered 1000 gp. If a character requires 100 gp a month per level to survive then it stands to reason that they should have at least a month or two on hand (or in their home) at any given time. I don't count the treasure we got from Cathbad or the vampires as part of the Deadite and huntsmen treasure. I am sure Katarina didn't share her jewelry with the priests to help finance things. Maybe the Deadites and huntsmen were particularly spendthrift.
Regarding purchasing magic items. I think you will find that they are not available to be purchased. You might find someone willing to trade items (like Lord Sherlane or Gremmin, Stringer Bell's magic-user contact). But there are no magic shops. The paladin does not control the purse strings of the group. He doesn't even carry that much money. He just does a lot of the accounting and transactions because he can be trusted to be honest and typically gets a good reaction from people. If you can convince whoever has the money to give you your share then you can do with it what you want. I doubt we will ever have the kind of coin you will need to set up your own headquarters (nor does it really fit in with the adventuring lifestyle).
Putting a value on magic items is hard since there is no market for selling them. There are the values in the DMG but those are outside the knowledge of our characters. It is easier to try to keep the magic division equitable or at least reasonable in light of who can get the most use of an item.
BTW, I think Marcus got the demon mask in exchange for the use of the helm of telepathy.
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The Pit
Oct 25, 2011 21:14:29 GMT -5
Post by Wolfgar on Oct 25, 2011 21:14:29 GMT -5
I assumed that when we were talking about what spells to get for the wand that was out of character. In character Paavo has no special knowledge as to what spells are available.
I would like Fin to have a magic weapon that he is proficient with. I would like everyone to have one. Here are the magic weapons we have and their current users: -Gringamere's bastard sword (+1), specialized use by Trommer -Durendal, unbreakable long sword (no bonus), gift to Trommer from the Church -Longsting, spear (+1/+? against bugs), carried by Trommer (non-proficient?) -Andric's bastard sword (+1), specialized use by Danaus -Anguvmar, two-handed sword (+3), specialized use by Paavo -Black Iron Axe, (+2 against magic creatures), specialized use by Friedrich -Dead Sun Rising, morning star (no bonus), proficient use by Friedrich -Luck Blade, short sword (+?), proficient use by Colby -Rod of Flailing, +3 two-headed flail, proficient use by Dan -Shield Breaker, mace (no bonus), proficient use by Dan -Artificer's Hammer, +2 (?) hammer, proficient use by Ingrid
Marcus has some personal magic weapons that he got independently from the party. So there isn't really a weapon available for Fin at the moment unless we want to take Andric's sword away from Danaus (which we will if he leaves). It would have been better if Danakes had trained in spear then he could be given Longstring as his primary melee weapon.
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The Pit
Oct 25, 2011 21:25:16 GMT -5
Post by Bolo on Oct 25, 2011 21:25:16 GMT -5
It is completely inaccurate that "Fin fenced the wand of reanimate dead without consultation" True. Bad example. I should have said that he could have done it without consultation, and if he had, it's not clear to me whether that would have been an issue, because it's not clear to me what belongs to us individually versus what belongs to the party collectively. Let's use something Bolo is carrying as a safer example. Suppose Bolo decides to pawn the remaining ice beads and spend the money on ale. Is that (a) his privilege, though perhaps unwise? or (b) misappropriation of party property? I don't feel like I know, because I see a bunch of cash and valuables being treated as communal property, but at the same time I see a bunch of spiffy armor and weapons (and to a lesser extent, other magical items) being treated more or less as the personal property of the characters using them. Similarly, I don't feel like I understand the basis on which undistributed party funds are available to individual party members. Cash appears to be available as needed to pay training expenses. Cash appears to be available to Paavo to tithe to his church, even though that seems to me to be primarily his personal responsibility.(*) Is cash available from party funds if a party member gets an urgent letter from home saying that his niece needs an expensive operation? What if Bolo decides he wants to start a stamp collection? (OK, I think I can guess the answer to that last one.) (*) I take the point that Paavo's tithing may help us stay on good terms with the church, but then perhaps we should be considering as a party how much we need to donate to get the level of cooperation we want, rather than just going with Paavo's calculation of what he thinks is appropriate as a tithe. He's not so sure he can trust another thief with very high pickpocket abilities wanting to re-define how we distribute wealth. In general, such skepticism seems wise, whether warranted or not. :-) either leave the treasure sharing system as is or he's out of the party As the most junior member of the party, not to mention the shortest, Bolo certainly doesn't want to precipitate its breakup. Where would he be without you guys? Nowhere. (Well, actually, in the sphinx's storeroom, but that might as well be nowhere.) Bolo would be much happier about the current treasure sharing system if he just had a clearer understanding of what it is. If he can get that, he'll drop this issue, at least for now.
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The Pit
Oct 25, 2011 22:14:04 GMT -5
Post by Bolo on Oct 25, 2011 22:14:04 GMT -5
I assumed that when we were talking about what spells to get for the wand that was out of character. In character Paavo has no special knowledge as to what spells are available. Come to think of it, I guess I assumed that too. Bolo doesn't know squat about spells either. It would have been better if Danakes had trained in spear then he could be given Longstring as his primary melee weapon. I am certain that Danakes had no idea that this was an option. If he had, he might indeed have chosen spear rather than longsword. This goes to my point about the loot distribution system being unclear, whether or not it's ultimately fair. Here are the magic weapons we have and their current users: . . . unless we want to take Andric's sword away from Danaus (which we will if he leaves). So do I understand correctly from this that items acquired by the party, and currently being used by NPCs, belong to the party, not to the NPC? If so, that helps my understanding and seems nice and clear. Thank you. Looking at the rest of the list, Durendal is presumably Trommer's personal property, if it was a gift to him personally. But I take it that everything else ultimately belongs to the party rather than the individual, even if we agree that the individual currently using an item will pretty much always get to keep using it until we find something better to replace it. Do I have this straight? So now I'm looking at a bunch of fighters who are carrying multiple magic weapons. Other than a general sense that it's nice to have a backup, is there a reason to keep more than one per character? Note that Bolo can't use any of them, so that's not where I'm going with this. But if they are party property, and we're not getting good use out of them, then shouldn't we be discussing as a party whether we'd be better off selling them or trading them rather than just carrying them around? Even if the alternative isn't the cash distribution that Bolo might like, we could be using extra cash to hire an additional cleric, or trying to trade the surplus items for other magical items that we can make more productive use of, such as magical weapons that Danakes and Fin and Bolo can use, or some useful spells and potions, or whatever.
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The Pit
Oct 25, 2011 23:56:55 GMT -5
Post by Ginger on Oct 25, 2011 23:56:55 GMT -5
Can we identify the studded leather on the board or do we have to wait for Sunday? I presume Fin is going to want it, assuming it will fit him. Bolo can have it if we can size it down to fit him.
Regarding NPC ownership of their items, some of their stuff was previously theirs, some is just on loan. Mostly, it functions like our stuff does. While in the dungeon, we'll reallocate items as needed, but ownership takes a lot longer to be actually granted.
I definitely think we should attempt to trade some of our surplus weapons via the Thieves' Guild. Getting a magic dagger or two would be really helpful. That said, we've fought several creatures which were immune or largely immune to non-blunt weapons, so having a few spare maces around has been extremely helpful.
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The Pit
Oct 26, 2011 0:24:43 GMT -5
Post by Friedrich on Oct 26, 2011 0:24:43 GMT -5
Finn doesn't want the studded leather armor. He specifically said that on Sunday.
I don't know if magic armor can be resized or Bolo would want it because of the penalties to his thief skills. But if it can be resized and Bolo wants it then I don't have a problem with him having it. He can always switch in and out of it as the situation calls for.
And I have a magic morning star as my back up weapon but would certainly give it to anybody who wants it.
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The Pit
Oct 26, 2011 0:31:14 GMT -5
Post by venger on Oct 26, 2011 0:31:14 GMT -5
By "the economics aren't working out" I meant that we killed 50-60 levels of humans and only recovered 1000 gp. If a character requires 100 gp a month per level to survive then it stands to reason that they should have at least a month or two on hand (or in their home) at any given time. Like I said, the huntsmen live off the land, they don't retain wealth. They're grizzled evil woodsmen. And just to reiterate: I don't enforce rules for monthly costs by level. None of you have paid them, none of the other NPCs have required it. I doubt we will ever have the kind of coin you will need to set up your own headquarters (nor does it really fit in with the adventuring lifestyle). Not necessarily. The vault of the Immortal King had something on the order of 100,000 gold pieces in it. There's a lordship up for grabs at the tournament (cash prizes too), with a castle and everything. All sorts of interesting rules for "Dominions". And really, if the party needs money, you could ASK your friendly NPCs (Sherlane, Stringer Bell, Eldon Graves, etc.) for some lucrative adventure hooks. Maybe there's some legitimate commerce you could get involved in. Not to mention that he finds it demeaning to have to ask the party for a handout if he wants to splurge a bit on wine, women, and song. I swear I posted something identical like 5+ years ago. I was frustrated trying to figure out how to get "my share" of the money, which never seemed forthcoming. Then one day I was like "I need 9 traveling spellbooks and 45 units of ink" and the party shelled out 10,000GP just because I said so. I would suggest you come up with a reasonable list of what you want to buy or spend on, pad it a little so you have some pocket money, and present it to the group. In this group your "share" of the treasure is really as much as you need. For whatever reason it works.
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The Pit
Oct 26, 2011 8:12:56 GMT -5
Post by Wolfgar on Oct 26, 2011 8:12:56 GMT -5
Things we didn't do. -look at Benasarion's scrolls -investigate the quantum box (is this a good way to hold a lot of heavy stuff?). Maybe we could use it transport around the silver chest we found under the church. we should at least get rid of the spider in it. -acquire any other spells from Sherlane -make additional copies of any spells in each others books -get more protective salts from the church -thoroughly investigate how the Colby's armband and Danakes' box work. -mend armor? -decide what we are doing next Also to do: -identify studded leather armor -identify fiery orange sphere -sell unwanted magic weapons -sell/give some rockets to the alchemist. see if he can make something that is less loud and more destructive. -sell charisma brush? I am sure some Lord's wife will pay good money for it. -sell ice beads? -retrain Danakes in spear -create more spell ink with the help of the alchemist and Mary and/or Colby -see if the alchemist and/or church sell any poison antidotes. -see if the alchemist has any surplus potions for sale. Anything we can take care of on the board?
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The Pit
Oct 26, 2011 8:13:35 GMT -5
Post by Wolfgar on Oct 26, 2011 8:13:35 GMT -5
Questions for DM: -How does Marcus's anti-magic shield work? -Same as the spell Anti-magic Shell? -Does this affect the power of his weapons? -Should it have prevented him from being charmed by the vampire? -Is this something that is the party's or his personal item?
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The Pit
Oct 26, 2011 11:16:14 GMT -5
Post by Friedrich on Oct 26, 2011 11:16:14 GMT -5
And another question for the DM; how much XP do we have now.
I know we didn't get much but Mary was only 175 away from 3rd and this is the time to level up and train if possible as we have some down time now.
Thanks
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