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Post by Dell on Apr 12, 2006 10:27:52 GMT -5
Ice storm has an alternate mode that could be of use, but not at the price they're charging. Here's the price list from the last time we wanted to buy spells: All spells from the Silent One: Wall of Stone - 5000 GP Wall of Iron - 5000 GP Telekinesis - 1000 GP Charm Monster - 4000 GP Extension - 400 GP Ice Storm - 3000 GP Wall of Fire - 5000 GP Cloudkill - Not available Conjure Elemental - Not available Cone of Cold - 5,000 GP Feeblemind - Not available Hold Monster - 7,500 GP I think we should get Fabricate also. That way, when we're trying to get away with our loot, Winthrop can create a cart out of a bunch of scrap wood or trees. He could make a cart that's this big.
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Post by Mr. Trommer on Apr 12, 2006 10:35:24 GMT -5
See it would be cheaper to go find Racoba and kill him for his spell books.
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Post by Wolfgar on Apr 12, 2006 12:19:23 GMT -5
Now that Winthrop and Dell are members of the Academy they may be able to get these spells from the Academy for less. They may even have spells the Silent Ones are unwilling to sell.
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Post by Dead Greyhawk on Apr 13, 2006 7:30:47 GMT -5
So what's the plan?
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Post by Wolfgar on Apr 13, 2006 11:47:59 GMT -5
Here is my suggestion:
Otto, Jasper and Adrienne find training in the Yeomanry. This will take a couple of weeks but will be quicker than sending Jasper all the way to Saltmarsh and back.
While they are training we debrief the general and whomever else is in Loftwick. See if they can translate the map for us. Find out any new intel on the situation in the Yeomanry and elsewhere.
At the same time Winthrop and Dell consult the Academy for new spells, scroll making supplies and see whether they can get potions made. If spells and potion making are reasonably priced then the whole party waits while people train, make scrolls and potions. Otherwise part of the company starts for Longspear and some stay behind to come later with those who are training. Winthrop (and Dell) can choose to teleport ahead so they can get a headstart on things.
Once training has completed those still in Loftwick head for Longspear as a group. In Longspear we take a week or two to take care of local matters before heading back out.
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Post by Mr. Trommer on Apr 13, 2006 12:10:28 GMT -5
Can Hugh get trained for the next level of spells prior to actually attaining the level?
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Post by Ginger on Apr 13, 2006 17:23:18 GMT -5
I think we should translate the map ourselves. If we purchase Comprehend Languages, we can be magically guaranteed a correct and instant translation. Once we've done that, we can split into three general groups. Those who need to train can go and do that. The magic users can identify (only the mysterious two items, the standard stuff should be outsourced), make potions and write scrolls. The third group can interrogate the heads and talk with the authorities.
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Post by Dead Greyhawk on Apr 13, 2006 17:53:10 GMT -5
Can Hugh get trained for the next level of spells prior to actually attaining the level? Nope. We established with Winthrop that you must actually be able to cast the spell to get trained. If you had the level-granting Ioun Stone, you could give it to him and he could get trained (since he can cast those spells while wearing it) and then remove the stone afterwards.
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Post by Mr. Trommer on Apr 13, 2006 18:24:45 GMT -5
That's what I thought. Then if a group travels to Longspear, Hugh will go along and buy some more Holy Water from his church to restock his supply. He probably should try and work a financial deal with Al for the +2 chain mail if possible. If so then he can get it enalmed the proper color. Then basically the rest will be tithed to the church to help make a new bell (and maybe count towards the eventual training costs.) Hugh will also be able to relate all the righteous deeds of the Blue Sun along with the pictures he drew.
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Post by Wolfgar on Apr 13, 2006 19:16:41 GMT -5
Does anyone need weapons or non-weapons training? Adrienne should have some available weapons proficiencies and could learn bind wounds.
Can we purchase healing potions and/or scrolls from the local churchs since Cedrus doesn't have access to a temple? It will be twice as expensive but we managed to go through most of the potions we had. Of course we have the extra spells of Adrienne. And we could pick up Max in Longspear.
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Post by Mr. Trommer on Apr 14, 2006 8:55:43 GMT -5
I think another important questions to ask is whether Mongo will stay with us while we get trained before going back to fight more giants. I believe he said that he would only stay with us as long as we fight giants. Will he be willing to wait the one to two months it might take us?
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Post by Mr. Trommer on Apr 14, 2006 14:28:33 GMT -5
Once Winthrop gets to Longspear he will need to meet with the Alchemist to see if he is available and find out how long is takes to make certain types of potions. I figure it is best to start off with Healing since I have one vial of troll and a wine skin of two head-troll blood. Then perhaps Giant Strength with the eight vials of giant sweat. Then there is the maiking of scrolls and unloading of Leomunds Chest.
There is also the procurement of spells and filling in Oaklock's spell book.
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Post by Mr. Trommer on Apr 14, 2006 14:34:37 GMT -5
In case we go back to the Giant Steading Hugh will inquire as to how best to purify/desicrate the unholy temple that was there. The party seems to come across these very powerfully evil places that should not be left to be used again.
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Post by Mr. Trommer on Apr 14, 2006 14:48:40 GMT -5
This is making potions:
Costs for potion making are equal to the XP value of the potion, times 1.5 if using an alchemist as well. For every 100 XP value of the potion, rounding upwards, it takes one day to make the potion.
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Post by Mr. Trommer on Apr 14, 2006 15:02:50 GMT -5
So now the question is how many healing potions can be made out of one vial of troll blood or a water skinof it? Or giant sweat or giant brains fro that matter?
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Post by Ginger on Apr 14, 2006 16:33:58 GMT -5
Assuming that Jasper gets to keep the +3 Halberd, Adrienne or Oaklock can have the +1 halberd he is using.
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Post by Dead Greyhawk on Apr 16, 2006 20:55:29 GMT -5
Can we purchase healing potions and/or scrolls from the local churchs since Cedrus doesn't have access to a temple? And we could pick up Max in Longspear. Because of the sudden invasion of the Yeomanry, the efforts of the Seven-fold Church are dedicated to the support of the army. No magical items are for sale. The priesthood, in general, seems very tired, as they are regularly rotating to the nearby front to save as many Yeomen as possible during the conflict. Max is a PC and can't be picked up in such a fashion.
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Post by Dead Greyhawk on Apr 16, 2006 21:16:31 GMT -5
So now the question is how many healing potions can be made out of one vial of troll blood or a water skinof it? Or giant sweat or giant brains fro that matter? Good question. We can run it two ways. One way is to keep an exact accounting of how many vials of reagents you have and then determine what those vials, if anything, will make. The other way is to mark down that you have a reagent and then randomly determine how many potions you can make from that reagent. I think the first way is a bunch of accounting and is a bit of a pain, but takes out the uncertainty. The second way would be much less accounting but run the risk of not getting many potions out of a particular set of reagents. I'd say that, under the second method, you could make 1d6 potions from a given reagent set. After making the potions you'd have to go get more. Under the second method, killing 1 troll is as good as killing 5 trolls, but conversely you don't get a benefit from killing 10 hill giants. I must say I prefer method two over method one. Finally, troll's blood makes potions of regeneration, not healing. Regeneration potions allow you to regain hit points, just slowly.
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Post by Mr. Trommer on Apr 17, 2006 8:22:49 GMT -5
Method two is fine by me.
So if a Potion of Regeneration is taken and then you die does it work like the Ring of Regeneration and bring you back fro the dead?
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Post by Wolfgar on Apr 17, 2006 12:04:58 GMT -5
Can we purchase healing potions and/or scrolls from the local churchs since Cedrus doesn't have access to a temple? Because of the sudden invasion of the Yeomanry, the efforts of the Seven-fold Church are dedicated to the support of the army. No magical items are for sale. The priesthood, in general, seems very tired, as they are regularly rotating to the nearby front to save as many Yeomen as possible during the conflict. I don't know if Cedrus or Hugh would want to but they could try trading some of their services at the front for healing potions or scrolls. Healing now in exchange for healing later. That might seem a little mercenary for good clerics but the numbers would heavily favor the Seven-fold Church given the number of heals Cedrus and Hugh can dispense. And of course our efforts are aligned if not directly so it is not like the potions/scrolls would be wasted on a random group of adventurers.
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Post by Mr. Trommer on Apr 17, 2006 12:45:46 GMT -5
I think they would expect a longer time commitment near the front lines than we would want. I am sure that we would dispense what ever heals we have while not out on missions to show the goowill of our deities. While a good idea to trade services for future goods I think we would lose what little goodwill we have gained with the local establisment. I would expect the church's response to be that since we had so many clerics in the party that we had less of a need that those without such aid. We'll just have to see how many Potions of Regeneration can be made.
I didn't expect to be able to get holy water from the Seven-fold church. I was going to try and get some from the Temple of Trithereon if there was a short trip back to the Hall of the Blue Sun. Though I would now expect the same shortage to exist in Longspear and that prices for holy water and healing potions would be must higher than normal due to the demand.
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Post by Mr. Trommer on Apr 17, 2006 15:22:22 GMT -5
Oh yeah, it might be though for Cedrus to do healing as he is spending his time training he cave bear friend, Snookums. It might be difficult for him to walk around the troops with the bear in tow. Maybe Cedrus might want to keep the jewel encrusted bear collar as part of his take for Snookums to wear. That might at least give people the impression he/she is somewhat trained.
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